Skip to content

Palworld: Structure Damage Rate

Learn how to safely and correctly change the structure damage and deterioration rates in Palworld by editing the server configuration. -> Learn more now

10 November 20263 min read0 Views0 helpful

Introduction

Palworld allows you to control how much damage structures take and how quickly they deteriorate over time. In this guide, you will learn how to manually edit the correct configuration file in your ZAP-Hosting game server management and apply the new structure damage settings.

Edit the Structure Damage Settings

The relevant values are stored in the server settings within PalWorldSettings.ini.

Relevant Configuration Keys

Use the following settings to control the behavior of structure damage:

Configuration KeyDescriptionDefault Value
BuildObjectDamageRateControls how much damage structures take1.0
BuildObjectDeteriorationDamageRateControls how quickly structures deteriorate over time1.0

A value of 1.0 is the normal default rate. Lower values reduce the effect, higher values increase it.

Example Configuration

Depending on your file's current content, these values are typically part of the server options in PalWorldSettings.ini.

ini
BuildObjectDamageRate=1.0
BuildObjectDeteriorationDamageRate=1.0

If your configuration uses a combined options line, only change the values and leave the surrounding syntax unchanged.

For example:

ini
OptionSettings=(BuildObjectDamageRate=1.0,BuildObjectDeteriorationDamageRate=1.0)
Warning

Keep syntax unchanged PalWorldSettings.ini can contain many settings in a single OptionSettings=(...) line. If this is the case for your server, do not remove commas, brackets, or other existing entries when editing.

Choose Appropriate Values

You can adjust the multipliers depending on how durable you want player structures to be.

Structure Damage Multiplier

BuildObjectDamageRate changes how much direct damage a structure receives.

ValueEffect
0.5Structures take half damage
1.0Standard structure damage
2.0Structures take double damage

Structure Deterioration Multiplier

BuildObjectDeteriorationDamageRate changes how quickly structures deteriorate over time.

ValueEffect
0.1Very slow deterioration
1.0Standard deterioration speed
2.0Faster deterioration
Tip

Recommended minimum deterioration rate It is recommended to keep BuildObjectDeteriorationDamageRate at least at 0.1. Very low or disabled deterioration can cause unused structures to persist longer, which may negatively impact cleanup processes and server performance over time.

Save the File and Restart the Server

After editing the values in PalWorldSettings.ini, save the file in the Configuration tab (raw text view).

Then you must restart the Palworld server for the new structure damage settings to take effect.

Required Steps After Editing

ActionRequired
Save PalWorldSettings.iniYes
Restart serverYes
Additional console commandNo confirmed command required
Info

Restart required Changes to BuildObjectDamageRate and BuildObjectDeteriorationDamageRate only reliably apply after a server restart.

FAQ

Frequently asked questions

Edit the corresponding values in PalWorldSettings.ini via the Configuration tab (raw text view) in your game server management.
The file PalWorldSettings.ini, accessible through the Configuration tab (raw text view) in your ZapX game server management. The relevant keys are BuildObjectDamageRate and BuildObjectDeteriorationDamageRate (structure damage and deterioration rate).

Feedback

Was this article helpful?

Your feedback helps us prioritize and improve content.

0 of 0 Users found this article helpful.

Personal support

Need more help than the guide provides?

Our ZAP support team knows your product — briefly describe your issue and we'll help you personally.