Palworld allows you to control how much damage structures take and how quickly they deteriorate over time. In this guide, you will learn how to manually edit the correct configuration file in your ZAP-Hosting game server management and apply the new structure damage settings.
The relevant values are stored in the server settings within PalWorldSettings.ini.
Use the following settings to control the behavior of structure damage:
| Configuration Key | Description | Default Value |
|---|---|---|
BuildObjectDamageRate | Controls how much damage structures take | 1.0 |
BuildObjectDeteriorationDamageRate | Controls how quickly structures deteriorate over time | 1.0 |
A value of 1.0 is the normal default rate. Lower values reduce the effect, higher values increase it.
Depending on your file's current content, these values are typically part of the server options in PalWorldSettings.ini.
BuildObjectDamageRate=1.0
BuildObjectDeteriorationDamageRate=1.0
If your configuration uses a combined options line, only change the values and leave the surrounding syntax unchanged.
For example:
OptionSettings=(BuildObjectDamageRate=1.0,BuildObjectDeteriorationDamageRate=1.0)
Keep syntax unchanged
PalWorldSettings.ini can contain many settings in a single OptionSettings=(...) line. If this is the case for your server, do not remove commas, brackets, or other existing entries when editing.
You can adjust the multipliers depending on how durable you want player structures to be.
BuildObjectDamageRate changes how much direct damage a structure receives.
| Value | Effect |
|---|---|
0.5 | Structures take half damage |
1.0 | Standard structure damage |
2.0 | Structures take double damage |
BuildObjectDeteriorationDamageRate changes how quickly structures deteriorate over time.
| Value | Effect |
|---|---|
0.1 | Very slow deterioration |
1.0 | Standard deterioration speed |
2.0 | Faster deterioration |
Recommended minimum deterioration rate
It is recommended to keep BuildObjectDeteriorationDamageRate at least at 0.1. Very low or disabled deterioration can cause unused structures to persist longer, which may negatively impact cleanup processes and server performance over time.
After editing the values in PalWorldSettings.ini, save the file in the Configuration tab (raw text view).
Then you must restart the Palworld server for the new structure damage settings to take effect.
| Action | Required |
|---|---|
Save PalWorldSettings.ini | Yes |
| Restart server | Yes |
| Additional console command | No confirmed command required |
Restart required
Changes to BuildObjectDamageRate and BuildObjectDeteriorationDamageRate only reliably apply after a server restart.
