RCON (Remote Console) is a network protocol that allows you to control game servers remotely. It provides access to the server console without needing to interact directly with the server environment. This way, you can execute administrative commands, adjust configuration parameters, or retrieve server status information.
In Palworld, RCON is used to execute server-side commands such as managing players, changing gameplay settings, or retrieving diagnostic outputs. The connection is password-protected and runs through a designated port accessible via compatible RCON clients.
A major advantage of RCON is that you can manage the server without being connected as a player in the game. Server admins can conveniently monitor and control Palworld via external tools, command lines, or web dashboards – offering great flexibility and convenience for remote management.
Once connected via RCON, you can execute various administrative and diagnostic commands on the Palworld server. Available commands depend on the game engine but typically include player management, status queries, and server control.
| Command | Description |
|---|---|
/Shutdown <seconds> <message> | Shuts down the server after a countdown with a message |
/DoExit | Stops the server immediately |
/Broadcast <message> | Sends a message to all connected players |
/KickPlayer <SteamID> | Kicks a player by SteamID |
/BanPlayer <SteamID> | Permanently bans a player |
/TeleportToPlayer <SteamID> | Teleports you to the specified player |
/TeleportToMe <SteamID> | Teleports the specified player to you |
/ShowPlayers | Lists all currently connected players |
/Info | Displays basic server information |
/Save | Manually saves the world |
