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Palworld: How to Enable PvP

Learn how to enable PvP in Palworld, configure base combat behavior, and apply recommended PvP settings on your server. -> Find out more now

10 November 20265 min read2 Views0 helpful

Introduction

Palworld offers a PvP mode that allows players to fight each other and changes the base combat and guild behavior on your server. In this guide, you will learn how to manually enable PvP by editing the correct configuration file in the ZAP-Hosting game server admin and making the necessary settings.

Warning

Trial Feature Notice PvP in Palworld is considered a trial feature by the developer. Configuration options and gameplay behavior may change with future updates.

Enable the Required PvP Settings

To enable PvP, the following three settings in PalWorldSettings.ini must be set to True.

Required PvP Keys

SettingRequired ValueDescription
bIsPvPTrueEnables PvP mode on the server
bEnablePlayerToPlayerDamageTrueAllows direct damage between players
bEnableDefenseOtherGuildPlayerTrueAllows defensive interactions with players from other guilds

Example Configuration

Add these values to your OptionSettings=(...) line or modify existing values accordingly:

ini
bIsPvP=True,
bEnablePlayerToPlayerDamage=True,
bEnableDefenseOtherGuildPlayer=True
Tip

Avoid Duplicate Keys If a setting already exists in PalWorldSettings.ini, change the existing value instead of adding the same key again. Duplicate entries can cause unexpected behavior or complicate troubleshooting.

Once PvP is enabled, you can adjust additional settings to create a more balanced PvP experience. The following values are commonly recommended for PvP-focused servers.

Suggested Values

SettingRecommended ValueDescription
bAllowEnhanceStat_HealthFalsePrevents assigning HP stat
bAllowEnhanceStat_AttackFalsePrevents assigning attack stat
bEnableFastTravelTrueEnables fast travel
bEnableFastTravelOnlyBaseCampTrueRestricts fast travel to base camps
bExistPlayerAfterLogoutTruePlayers remain in the world after logout
bEnableAimAssistPadFalseDisables controller aim assist
DeathPenaltyAllDrops all items and pals on death
bCanPickupOtherGuildDeathPenaltyDropTrueAllows looting items from other players
bInvisibleOtherGuildBaseCampAreaFXFalseShows base camps of other guilds
bBuildAreaLimitTruePrevents building in restricted areas
GuildPlayerMaxNum4Limits guild size
BaseCampMaxNumInGuild2Limits number of bases per guild
MaxBuildingLimitNum1000Limits structures per player
GuildRejoinCooldownMinutes60Cooldown for rejoining guild
BlockRespawnTime5.0Delay for base respawn
RespawnPenaltyDurationThreshold1800.0Time until respawn penalty resets
RespawnPenaltyTimeScale2.0Multiplier for respawn penalty on repeated death

Example PvP Settings Block

If you want to use the recommended PvP values, add the following entries to your OptionSettings=(...) section:

ini
bAllowEnhanceStat_Health=False,
bAllowEnhanceStat_Attack=False,
bEnableFastTravel=True,
bEnableFastTravelOnlyBaseCamp=True,
bExistPlayerAfterLogout=True,
bEnableAimAssistPad=False,
DeathPenalty=All,
bCanPickupOtherGuildDeathPenaltyDrop=True,
bInvisibleOtherGuildBaseCampAreaFX=False,
bBuildAreaLimit=True,
GuildPlayerMaxNum=4,
BaseCampMaxNumInGuild=2,
MaxBuildingLimitNum=1000,
GuildRejoinCooldownMinutes=60,
BlockRespawnTime=5.0,
RespawnPenaltyDurationThreshold=1800.0,
RespawnPenaltyTimeScale=2.0

Optional PvP Restrictions and Rewards

Depending on how competitive your PvP server should be, you can also configure technology restrictions and PvP rewards.

Restrict Movement Technologies

You can restrict certain movement-related technologies using DenyTechnologyList.

SettingExample Value
DenyTechnologyListSkillUnlock_JetDragon,SkillUnlock_IceHorse,SkillUnlock_IceHorse_Dark,SkillUnlock_SaintCentaur,SkillUnlock_BlackCentaur,SkillUnlock_DarkMechaDragon,SkillUnlock_PoseidonOrca,GrapplingGun,GrapplingGun2,GrapplingGun3,GrapplingGun4,GrapplingGun5

Example entry:

ini
DenyTechnologyList="SkillUnlock_JetDragon,SkillUnlock_IceHorse,SkillUnlock_IceHorse_Dark,SkillUnlock_SaintCentaur,SkillUnlock_BlackCentaur,SkillUnlock_DarkMechaDragon,SkillUnlock_PoseidonOrca,GrapplingGun,GrapplingGun2,GrapplingGun3,GrapplingGun4,GrapplingGun5"
Info

Check Syntax The format of the Palworld configuration may vary depending on the server version and the structure of the existing OptionSettings=(...) line. Before saving, ensure your entry matches the syntax style already in use.

Configure PvP Rewards

Palworld also offers PvP-related reward options for player kills.

SettingDescription
bAdditionalDropItemWhenPlayerKillingInPvPModeEnables additional item drops on PvP kills
AdditionalDropItemWhenPlayerKillingInPvPModeDefines the item ID for the drop
AdditionalDropItemNumWhenPlayerKillingInPvPModeSets the drop quantity
bDisplayPvPItemNumOnWorldMap_BaseCampShows PvP item count on world map for bases
bDisplayPvPItemNumOnWorldMap_PlayerShows PvP item count on world map for players

Example configuration:

ini
bAdditionalDropItemWhenPlayerKillingInPvPMode=True,
AdditionalDropItemWhenPlayerKillingInPvPMode=PlayerDropItem,
AdditionalDropItemNumWhenPlayerKillingInPvPMode=1,
bDisplayPvPItemNumOnWorldMap_BaseCamp=True,
bDisplayPvPItemNumOnWorldMap_Player=True
Warning

Item ID Compatibility If you use a custom value for AdditionalDropItemWhenPlayerKillingInPvPMode, make sure the item ID is valid for your Palworld version. Invalid item IDs may cause the setting to fail or be ignored.

FAQ

Frequently asked questions

Edit the relevant values (including bEnablePlayerToPlayerDamage) in the PalWorldSettings.ini via the Configuration tab (raw text view) of your game server management.
No, PvP is considered a trial feature by the developer. Configuration options and gameplay behavior may still change with future updates.
PvP significantly changes gameplay, especially in player combat, base defense, and item loss.

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