Palworld game servers offer a variety of configuration parameters that you can customize to your liking. In this guide, we will review all currently available configuration parameters and explain them in detail.
Palworld Dedicated Servers support multiple platforms, allowing you to use crossplay. By default, the Steam platform is set. If you want to enable support for Xbox, PS5, and Mac, you can do so in the game server management under the Configuration tab.
Crossplay between Steam & Microsoft Store/Xbox versions is currently not possible. Your server can be set either for Steam or for Microsoft Store/Xbox.
On Xbox consoles, you cannot connect directly via IP address. So if you want to play on Xbox, you must make your dedicated server public. Also, you should choose a server name that is easy to find. For this, see our Server Configuration guide.
These server configuration options are essential to customize your server listing, protect it with passwords, and make other internal settings.
We do not recommend changing the port or IP settings, as these are automatically configured by the game server. Changing IP/port can break your game server!
| Parameter Name | Example | Description |
|---|---|---|
| ServerPlayerMaxNum | 4 | Maximum number of players who can join the server (max 32) |
| ServerName | ZAP-Hosting Docs Test | Name of your server |
| ServerDescription | This is a server we are testing | Description of your server |
| AdminPassword | ctRQvhPAWVHq | Admin password for admin commands |
| ServerPassword | iLoveZAP!2024 | Password protection for the server (private) |
| PublicPort | 8211 (default) | Public port on which the server runs |
| PublicIP | 123.123.123.123 | Public IP address of the server |
| RCONEnabled | true | Enable/disable RCON usage |
| RCONPort | 8222 | Port number for RCON |
After completing your changes, save the file in the correct location and restart your server. On the next start, your server will use the settings you specified.
These server configuration options are less critical and mainly serve to customize gameplay and progression as well as the map and world you play in.
| Parameter Name | Description |
|---|---|
| DayTimeSpeedRate | Speed of time during the day |
| NightTimeSpeedRate | Speed of time during the night |
| ExpRate | Rate at which you gain experience (XP) |
| PalCaptureRate | Rate at which you capture Pals |
| PalSpawnNumRate | Spawn rate of Pals |
| PalDamageRateAttack | Damage multiplier of Pals |
| PalDamageRateDefense | Damage multiplier against Pals |
| PlayerDamageRateAttack | Damage multiplier of players |
| PlayerDamageRateDefense | Damage multiplier against players |
| PlayerStomachDecreaceRate | Hunger depletion rate of the player |
| PlayerStaminaDecreaceRate | Stamina depletion rate of the player |
| PlayerAutoHPRegeneRate | Automatic HP regeneration of the player |
| PlayerAutoHpRegeneRateInSleep | HP regeneration of the player while sleeping |
| PalStomachDecreaceRate | Hunger depletion rate of Pals |
| PalStaminaDecreaceRate | Stamina depletion rate of Pals |
| PalAutoHPRegeneRate | Automatic HP regeneration of Pals |
| PalAutoHpRegeneRateInSleep | HP regeneration of Pals while sleeping (in Palbox) |
| BuildObjectDamageRate | Damage multiplier to structures |
| BuildObjectDeteriorationDamageRate | Wear rate of structures |
| CollectionDropRate | Multiplier for collectible items |
| CollectionObjectHpRate | HP multiplier for collectible objects |
| CollectionObjectRespawnSpeedRate | Respawn interval for collectible objects |
| EnemyDropItemRate | Multiplier for dropped items |
| DeathPenalty | Death penalty (None/Item) |
| GuildPlayerMaxNum | Maximum number of players in a guild |
| PalEggDefaultHatchingTime | Time (in hours) to hatch a large egg |
After completing your changes, save the file in the correct location and restart your server. On the next start, your server will use the settings you specified.
