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FiveM: Manage and Customize Spawnpoints with ESX

Discover how to customize and expand spawnpoints in the ESX framework for a better gameplay experience → Learn more now

10 November 20262 min read0 Views0 helpful

Introduction

Want to change the default spawnpoints or add new ones? Managing spawnpoints in the ESX framework is done via es_extended. Below, you'll learn how to customize them.

FAQ

Frequently asked questions

Spawnpoints are set in the main.lua configuration file of es_extended (../es_extended/shared/config/), which you edit via FTP.
Add another entry with the desired x, y, z coordinates and heading in the Config.DefaultSpawns table inside main.lua.
You need a suitable resource that lets you read your current position in-game.

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