Skip to content

Hytale: Disable Fall Damage in the World

Learn how to disable fall damage on your Hytale game server → Find out more now

10 November 20261 min read1 Views0 helpful

Introduction

On a Hytale game server, gravity and fall damage are part of the world’s gameplay mechanics. When fall damage is enabled, players take damage from high falls. If disabled, players can fall freely without taking damage. Disabling fall damage is especially useful for creative servers, building projects, test environments, or any situation where fall damage should not affect the gameplay experience.

FAQ

Frequently asked questions

Open the config.json file for the specific world at universe/worlds/<world_name>/config.json, set the IsFallDamageEnabled setting to false, and restart the server.
It is controlled per world – each world in the server universe has its own config.json with its own fall damage setting.
Yes, configuration changes only take effect when the world is reloaded, so a restart is necessary.

Feedback

Was this article helpful?

Your feedback helps us prioritize and improve content.

0 of 0 Users found this article helpful.

Personal support

Need more help than the guide provides?

Our ZAP support team knows your product — briefly describe your issue and we'll help you personally.

Zappy knows this guide and answers you right in the chat.