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7 Days to Die Map – interactive Navezgane map

Explore the 7 Days to Die map of Navezgane: all five traders, four towns, and over 600 POIs with coordinates, biome, and tier. Enter your position to see the nearest trader and its distance, and copy a ready-to-use teleport command for any location.Free in your browser – no download or account needed. Data from game version 3.2.0 (b10).

Built by Marvin Kluck

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Type

Difficulty (tier)

Biome

  • Snow
  • Pine forest
  • Burnt Forest
  • Desert
  • Wasteland

Coordinates work as they do in the game: X increases eastward, Z northward, and the map center is 0 / 0. Game data version: 3.2.0 (b10).

Your location (optional)

Use your location to sort the list by distance and find the nearest trader.

617 of 617 locations

Example result

What the 7 Days to Die map shows you: traders, POIs, and biomes

Search for a location, filter by type, level, or biome, and optionally enter your position. You’ll get the location’s world coordinates, biome, level, nearest trader and distance, plus a ready-to-use teleport command. Three worked examples for Navezgane:

Example 1: Search for a location

Input: Search term “Hospital”.

Result

Matches
3
Highest-tier location
Navezgane General Hospital
Position
X 1151 · Z 637
Biome
Pine forest
Difficulty
Tier 5 ☠☠☠☠☠
Next trader
Trader Rekt (694 m)
Teleport command
teleport 1151 -1 637

Example 2: Filter

Input: Tier 5 in the Snow biome, sorted from the map center (X 0 / Z 0).

Result

Matches
4
  • Navezgane Athletics ComplexX -109 · Z 1831 · 1,834 m
  • Minotaur TheaterX -403 · Z 1919 · 1,961 m
  • Navezgane CorrectionsX 733 · Z 1886 · 2,023 m
  • Haven HotelX -1519 · Z 2119 · 2,607 m

Example 3: Nearest trader

Input: Your position X 0 / Z 0.

Result

Next trader
Trader Jen
Position
X 220 · Z -114
Distance
248 m
Biome
Burnt Forest
Teleport command
teleport 220 -1 -114

How it works

How to find traders and POIs in the 7 Days to Die Map Viewer

Four steps from search to teleport—no download, no account.

Step 1

Search or filter locations

Enter a name like “Hospital” or “Trader Jen,” or filter by type, tier, and biome. The map will show only matching results.

Step 2

Enter your location (optional)

Enter your X and Z coordinates or tap “Set on map.” The list sorts by distance and shows the nearest trader.

Step 3

Select location

Click a marker or list entry to see its position, biome, tier, size, and nearest trader. Enter your position to see how far away it is. Use “Copy link” to share the location.

Step 4

Walk or teleport there

Copy the teleport command and paste it into the command console (F1), or travel to the coordinates.

Trader

7 Days to Die traders: all locations with coordinates

Navezgane has five traders. The coordinates mark the center of each trader's grounds in world coordinates (X east, Z north).

Traders in Navezgane with coordinates, biome, and teleport command
TraderPositionBiomeTeleport command
Trader BobX 971 · Z -1536Desertteleport 971 -1 -1536
Trader HughX -927 · Z 1747Snowteleport -927 -1 1747
Trader JenX 220 · Z -114Burnt Forestteleport 220 -1 -114
Trader JoelX -1556 · Z -1185Wastelandteleport -1556 -1 -1185
Trader RektX 458 · Z 674Pine forestteleport 458 -1 674

Biomes

Biomes in 7 Days to Die: the five biomes of Navezgane

Navezgane measures 6,144 × 6,144 meters and has five biomes. According to the game files, each biome has its own difficulty level from 1 to 5 and its own climate. Their proportions and locations come directly from the game's biome map.

Snow

Difficulty
4 out of 5
Temperature
−2 to 0 °C
Share of the map
30 %
Location
throughout the north
Locations
118

Pine forest

Difficulty
1 out of 5
Temperature
24 to 27 °C
Share of the map
17 %
Location
in the west and center
Locations
122

Burnt Forest

Difficulty
2 out of 5
Temperature
24 to 29 °C
Share of the map
14 %
Location
in the east
Locations
115

Desert

Difficulty
3 out of 5
Temperature
35 to 41 °C
Share of the map
23 %
Location
in the southeast
Locations
132

Wasteland

Difficulty
5 out of 5
Temperature
16 to 32 °C
Share of the map
17 %
Location
in the southwest
Locations
130

Difficulty

POI tiers: where it's worth going and where it gets dangerous

According to the game files, each location has a tier from 0 to 5. The higher the tier, the more sleeper zombies await there; the table shows the maximum average number. Tier 0 means it is not a quest destination. The skull icons are our way of displaying the tier.

Number of locations per tier in Navezgane
TierMeaningLocationsØ max. sleeper zombies
0No tier: no quest objective, few enemies2594
☠Tier 1: easy, few enemies1198
☠☠Tier 2: moderate, some enemies9915
☠☠☠Tier 3: challenging, many enemies7123
☠☠☠☠Tier 4: hard, very many enemies4542
☠☠☠☠☠Tier 5: hardest, extremely many enemies24115

All 24 level 5 locations

The toughest places on the map with the most enemies, each with its type and position:

  • 7 Days SuitesShops & Dining · X 1782 · Z -1895
  • Area 7Military & bunkers · X 2081 · Z -2429
  • Correa RockworxIndustry & utilities · X -1855 · Z 307
  • Crack-a-Book HQDowntown & high-rises · X -417 · Z -506
  • Dishong TowerDowntown & high-rises · X -1702 · Z -1887
  • Dr. Karen Higashi ResidenceHouses & cabins · X -961 · Z 481
  • Grover HighPublic buildings · X 1783 · Z -1479
  • Haven HotelShops & Dining · X -1519 · Z 2119
  • Higashi PharmaceuticalDowntown & high-rises · X -1783 · Z -1803
  • Hybrid MiningIndustry & utilities · X 1421 · Z -427
  • Minotaur TheaterPublic buildings · X -403 · Z 1919
  • Navezgane Athletics ComplexPublic buildings · X -109 · Z 1831
  • Navezgane CorrectionsPublic buildings · X 733 · Z 1886
  • Navezgane County JailPublic buildings · X -1915 · Z -1070
  • Navezgane General HospitalPublic buildings · X 1151 · Z 637
  • Ostrich HotelShops & Dining · X -1893 · Z -1882
  • Pop-N-Pills FactoryIndustry & utilities · X -1800 · Z -536
  • Red Mesa CompoundMilitary & bunkers · X -1276 · Z -2164
  • Shamway FactoryIndustry & utilities · X -1970 · Z -691
  • Shotgun Messiah FactoryIndustry & utilities · X -1583 · Z -669
  • The Last Sunset Nursing HomePublic buildings · X -2034 · Z -1490
  • Two Bit TowerDowntown & high-rises · X 1670 · Z -1783
  • U.S. Army Post #7Military & bunkers · X -1359 · Z -1430
  • Vanity TowerDowntown & high-rises · X 1913 · Z -1784

Data source

Where the map data comes from and what it doesn't cover

Read from game files

The positions, sizes, tiers, and names of the 617 locations (POIs, or points of interest) come from the official 7 Days to Die server files (version 3.2.0 (b10)): the Navezgane world's prefabs.xml, the locations' prefab files, and the game's localization. Biomes are read from the world's biome map and stored on a 8-meter grid. The tool does not include game textures or map images.

Randomly generated worlds (RWG)

This map shows the fixed Navezgane world. The game generates random worlds (RWG) itself at startup from a seed and size, with varying locations and biomes. These cannot be calculated from the seed alone outside the game, so RWG maps are not available here yet.

Map size: 6,144 × 6,144 meters. Configure your own 7 Days to Die server

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FAQ

Frequently asked questions about the 7 Days to Die Map

Quick answers about the map, traders, biomes, coordinates, and teleportation in 7 Days to Die.

Navezgane has five traders: Trader Bob (X 971 · Z -1536), Trader Hugh (X -927 · Z 1747), Trader Jen (X 220 · Z -114), Trader Joel (X -1556 · Z -1185), Trader Rekt (X 458 · Z 674). The map above marks them in yellow; the table below lists their biomes and teleport commands.

Enter your X and Z coordinates under “Your position”, or tap “Set on map” and click your location. The list will then sort by distance, and the tool will show the nearest trader. Use the “Type” filter (for example, gas stations) or a search term such as “Hospital” to narrow the results.

Four commands are useful for the map and teleporting: teleport <X> -1 <Z> takes you to a location, teleportplayer <Name> <X> <Y> <Z> moves another player, listplayers shows every player's position, and debugpanels enables the F3 debug menu. Press F1 to open the command console.

Choose a location and copy the teleport command, such as teleport 971 -1 -1536 for Trader Bob. Paste it into the command console (F1). The y = -1 value places you on the ground. To send another player to the coordinates, use teleportplayer <Name> <X> <Y> <Z>. In single-player, you need cheat mode; on a server, you need the appropriate admin permissions.

X increases eastward, Z northward, and Y is the height. The map center is at X 0 / Z 0, and its edges are at ±3,072. The game's debug menu shows your position: Open the command console with F1 and enter debugpanels. This enables the F3 menu, which shows your position, among other things. On a server where you have admin rights, the listplayers command lists all players' positions.

Navezgane is 6,144 × 6,144 metres across, with its centre at X 0 / Z 0. Its five biomes cover these proportions of the map: Snow 30 %, Desert 23 %, Pine forest 17 %, Wasteland 17 %, Burnt Forest 14 %. The Snow biome is in the north, the Desert in the southeast, the Wasteland in the southwest, the Burnt Forest in the east, and the Pine Forest in the west and centre. According to the game files, each biome has a difficulty rating from 1 to 5: Pine forest (1), Burnt Forest (2), Desert (3), Snow (4), Wasteland (5). The Wasteland is the hardest biome, and the Pine Forest is the easiest.

According to the game files, each POI has a tier from 0 to 5. The higher the tier, the more sleeper zombies are there: tier 1 has up to 8 sleepers on average, tier 3 up to 23, and tier 5 up to 115. Of 617 locations, 358 have a tier, including 24 at tier 5: 7 Days Suites, Area 7, Correa Rockworx, Crack-a-Book HQ, Dishong Tower, Dr. Karen Higashi Residence, Grover High, Haven Hotel, Higashi Pharmaceutical, Hybrid Mining, Minotaur Theater, Navezgane Athletics Complex, Navezgane Corrections, Navezgane County Jail, Navezgane General Hospital, Ostrich Hotel, Pop-N-Pills Factory, Red Mesa Compound, Shamway Factory, Shotgun Messiah Factory, The Last Sunset Nursing Home, Two Bit Tower, U.S. Army Post #7, Vanity Tower. Tier 0 locations are not quest destinations.

Only the fixed Navezgane world is shown, in full, without needing to explore it in-game first. The game generates an RWG world from a seed and size when it starts; its layout cannot be calculated from the seed outside the game. The Navezgane data comes from the official server files for version 3.2.0 (b10). If your game version differs, some locations may have moved or be missing.

Any more questions?

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