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7 Days to Die
Game Configurator

7 Days to Die Server Configuration Generator

Create your 7 Days to Die server config online without editing serverconfig.xml by hand. Set the server name, visibility, world map, PvP mode, zombie limit and Land Claims in the form, or describe your server to an AI in Easy Mode. The live preview shows the finished file, which you can copy or download. Free, no sign-up required and runs directly in your browser.

Built by Florian Galz

Example result

Example: the generated serverconfig.xml

You set the options using a form or AI Easy Mode, and the generator creates the finished serverconfig.xml for 7 Days to Die live. Below are the first lines of the default configuration; your file contains your values and all other settings.

Example · Default configuration

Output

serverconfig.xml
<?xml version="1.0" encoding="utf-8"?><ServerSettings>  <property name="ServerName" value="ZAP 7 Days to Die Server"/>  <property name="ServerDescription" value="Managed 7 Days to Die server"/>  <property name="ServerPassword" value=""/>  <property name="ServerVisibility" value="2"/>  <property name="ServerMaxPlayerCount" value="8"/>  <property name="GameWorld" value="Navezgane"/>  <property name="GameName" value="ZapXWorld"/>  <property name="GameMode" value="GameModeSurvival"/>  <property name="Region" value="Europe"/>  <property name="Language" value="English"/>  <property name="EACEnabled" value="true"/>  <property name="ServerDisabledNetworkProtocols" value=""/>  <property name="TelnetEnabled" value="false"/>
  • +11 rowsYou can copy or download the complete file in the generator; the sample lines here only show the beginning.

Settings

7 Days to Die server settings: What you can change in serverconfig.xml

The generator divides the 7 Days to Die server configuration into five sections. The serverconfig.xml property name appears in parentheses.

Server Identity

Server name (ServerName), description (ServerDescription), server password (ServerPassword), server browser visibility (ServerVisibility: private, friends only or public) and maximum player count (ServerMaxPlayerCount, 1–32, default 8).

World

World map (GameWorld: Navezgane or Random world generation), save game name (GameName), seed (WorldGenSeed) and world size (WorldGenSize, officially supported 6144 to 10240, 4096 only unofficially) for random worlds, game mode (GameMode: Survival or Creative), region and server language.

Access & security

Easy Anti-Cheat (EACEnabled, on by default), disabling Steam Networking (ServerDisabledNetworkProtocols), the password-protected Telnet console (TelnetEnabled, TelnetPassword) and the web dashboard (WebDashboardEnabled).

Game rules

PvP mode (PlayerKillingMode: nobody, allies only, strangers only or everyone; default everyone), maximum zombies (MaxSpawnedZombies, 0–500, default 64) and animals (MaxSpawnedAnimals, 0–300), safe zone level for new players (PlayerSafeZoneLevel) and the Creative build menu for all players (BuildCreate).

Land Claims

Land Claims per player (LandClaimCount, 0–25), protection radius in blocks (LandClaimSize, default 41), expiration after days of inactivity (LandClaimExpiryTime, 1–60), and how protection decays until then (LandClaimDecayMode: slow linear, fast exponential, or full protection until expiration).

The generator covers a selection of 26 settings from serverconfig.xml. Difficulty, day length, Blood Moon and loot are not included. It writes the seed and world size to the file only for a random world, and the Telnet password only when Telnet is enabled. Higher zombie limits put a noticeable load on the server CPU.

Guide

How to configure your 7 Days to Die server with serverconfig.xml

From your first setting to a running server: how to apply your 7 Days to Die server settings.

  1. 1

    Step 1

    Open generator

    The generator starts with the default serverconfig.xml values, such as Navezgane as the world map, 8 player slots and EAC enabled. The live preview shows the file immediately.

  2. 2

    Step 2

    Import an existing serverconfig.xml (optional)

    Import your current file by uploading it (.xml or .txt, up to 2 MB) or pasting its contents. Settings recognized by the generator appear in the form.

  3. 3

    Step 3

    Choose Easy Mode or the form

    In Easy Mode, describe your server in your own words, such as “a public PvE server with a large random world.” The AI suggests suitable values and explains each change; only the suggestions you select are applied. In Advanced Mode, you set every option yourself, organized by category.

  4. 4

    Step 4

    Set 7 Days to Die server settings

    Set the server name, visibility, player count, world map, PvP mode, zombie limit and Land Claims. The live preview highlights changed lines, and the generator alerts you to values outside the allowed range.

  5. 5

    Step 5

    Copy, download, or share

    Copy the contents, download serverconfig.xml or share a link. Server and Telnet passwords are never included in a share link.

  6. 6

    Step 6

    Upload the file to the server and restart

    Place serverconfig.xml in your server's root directory, for example using the File Manager or FTP/SFTP, and restart the server: 7 Days to Die reads the file only on startup. On a ZAP-Hosting server, change the name, description, passwords, visibility, player count, world, seed, world size, save game, region, language, EAC, Steam Networking, Telnet and web dashboard through the startup parameters in the panel, because the server takes them from there on every startup.

Setup

File location & usage

Two ways to get the config onto a server: upload it yourself or apply it directly in our panel.

The manual method

Upload yourself

  1. 1

    Download file

    Download the generated serverconfig.xml using the button above.

  2. 2

    Upload via file manager or FTP/SFTP

    Place in serverconfig.xml (Linux) or serverconfig.xml (Windows).

  3. 3

    Apply changes

    7 Days to Die reads serverconfig.xml only at startup — restart your server for changes to take effect.

The ZAP-Hosting way

Apply in the panel, no FTP needed

Rent a 7 Days to Die server from us: download the file, place it in the file manager, and restart. The server overwrites some values with the startup parameters on every start; you set those directly in the panel.

  • File Manager directly in your browser
  • No FTP client required
  • Online in 60 seconds

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Useful tools for your 7 Days to Die server

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FAQ

Frequently asked questions

File location, settings, import, random worlds, visibility, Easy Mode and security—quick answers.

In the server's root directory; changes take effect after a restart.

serverconfig.xml is located in your server's root directory. At ZAP-Hosting, you can find it in the Customer Panel File Manager. The download gives you a ready-to-upload file. 7 Days to Die reads it only on startup, so you need to restart the server after replacing it. On a ZAP-Hosting server, the server takes its name, passwords, visibility, player count, world, region, language, EAC, Telnet and web dashboard settings from the startup parameters in the panel every time it starts. Change those values there; use the file for game mode, game rules and Land Claims.

26 settings across five categories.

A selection of 26 serverconfig.xml settings in five categories: server identity (name, description, password, visibility, player count), world (Navezgane or random world, seed, world size, save game, game mode, region, language), access and security (EAC, Steam Networking, Telnet, web dashboard), game rules (PvP mode, zombie and animal limits, safe zone, Creative build menu) and Land Claims (count, size, expiry, decay). You cannot set difficulty, day length, Blood Moon or loot with the generator.

Yes, by pasting it or uploading a file up to 2 MB.

Yes. You can paste the contents of your serverconfig.xml or upload the file (.xml or .txt, up to 2 MB). Settings recognized by the generator appear in the form, where you can continue editing them. Other properties from your file, such as ServerPort or the loot settings, are kept unchanged in the generated file after the generator's settings. If the import finds no recognized settings, you'll see a notice.

Only relevant for a random world, which will then be generated anew.

Seed and world size apply only when the world map is set to “Random world generation”; only then does the generator write them to the file. If you change either value, the server starts a new world with a new save game on its next restart. Your existing world remains unchanged. On a ZAP-Hosting server, the server takes the world map, seed and world size from the startup parameters in the panel on every startup, so set them there instead of in the file.

Through visibility and an optional server password.

Set visibility (ServerVisibility) to “Private” to hide the server from the server browser, “Friends only” to show it only to friends, or “Public” (the default). You can also set a server password. If you leave the field empty, no password is needed to join. On a ZAP-Hosting server, the server takes its visibility and password from the startup parameters in the panel on every startup, so set both there instead of in the file.

Describe what you want instead of clicking: AI suggests suitable values.

Describe the server you want in your own words, such as “a public PvE server with a large random world.” An AI suggests suitable settings and explains each change individually. You choose which suggestions to apply; nothing changes without your confirmation. The server and Telnet passwords are not sent to the AI.

No. Server and Telnet passwords are never included in a share link.

Server and Telnet passwords are not saved in share links and are masked in the form. A share link contains only non-secret values that you deliberately changed.

Free, no sign-up required.

The generator is free to use without signing up: the form, Easy Mode, import, copy, download and sharing features all work without an account. serverconfig.xml is generated directly in your browser. Only for Easy Mode suggestions are your description and the current values, without the server and Telnet passwords, sent to the AI.

Any more questions?

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