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7 Days to Die Darkness Falls: Server Configuration

Learn how to configure your 7 Days to Die Darkness Falls gameserver's name, password, world, difficulty, and custom mods → Find out more

10 November 20265 min read1 Views0 helpful

Introduction

With the right configuration, you can turn your 7 Days to Die: Darkness Falls gameserver into exactly the apocalypse you have in mind: choose your own name, password, world, player count, and difficulty. In this guide, we'll show you which settings are available, where to find them in ZapX, which worlds Darkness Falls includes, and what to keep in mind when using your own mods.

Startup parameters at a glance

Startup parameterDescription
Server NameYour server's name in the server list. Default: ZAP Darkness Falls Server
Server DescriptionA short description in the server list
Server PasswordPassword required to join. Leave blank for an open server.
Max. PlayersThe number of players who can play at the same time. Default: 8
Server Visibility2 = public in the server list (default), 1 = visible to friends only, 0 = unlisted
Game WorldThe world your server runs on. Default: DFalls-Navezgane, see below
World Gen SeedSeed for a randomly generated world (only for RWG). Default: ZAPX
World Gen SizeSize of a randomly generated world (only for RWG). Default: 6144
Save Game NameName of your world's save folder. Default: ZapXWorld
Region / LanguageRegion and language displayed in the server list. Default: Europe / English
Eac EnabledEasy Anti-Cheat. Must remain set to false for Darkness Falls (default).
Disable Steam Networkingtrue disables the Steam networking protocol for connections. Default: false
Telnet Enabled / Telnet PasswordRemote access to the server console via Telnet
Control Panel EnabledEnables the game's web dashboard. Default: false
Warning

Do not set Eac Enabled to true. Darkness Falls is not compatible with Easy Anti-Cheat: with EAC enabled, your server won't load the Darkness Falls files, and your players won't be able to join with the mod installed.

Info

The Control Panel Password field is not copied to serverconfig.xml. So leave the web dashboard disabled unless you really need it. According to the game, Telnet without a Telnet Password can only be accessed locally on the server.

More settings in serverconfig.xml

You can change any settings that aren't available as startup parameters directly in serverconfig.xml. Commonly used settings include:

EntryDescription
GameDifficultyDifficulty from 0 (easiest) to 5 (hardest)
DayNightLengthReal-time minutes per in-game day. Default: 60
BloodMoonFrequencyHow often a blood moon occurs, in days. 0 disables it.
BloodMoonEnemyCountHow many zombies can be active per player at the same time during a blood moon
EnemyDifficulty0 = normal, 1 = feral

An entry looks like this in the file:

xml
<property name="GameDifficulty" value="3"/>

You can assign admin privileges through serveradmin.xml, just as you would for standard 7 Days to Die. Our guide How to become an admin in 7 Days to Die explains how. Find an overview of important commands in 7 Days to Die: Commands.

FAQ

Frequently asked questions

Darkness Falls includes its own worlds, such as DFalls-Navezgane (the default) and DFalls-Medium1-PEP. You can also use RWG to generate a random world. Darkness Falls won't load standard 7 Days to Die worlds such as Navezgane.
Darkness Falls is not compatible with Easy Anti-Cheat. With EAC enabled, your server won't load the Darkness Falls files, and your players won't be able to join with the mod installed.
No. Your server will start with a new map, but your previous world will remain in the Saves folder. We still recommend creating a backup before switching.

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