RCON (Remote Console) is a network protocol that allows you to control game servers remotely. It provides access to the server console without needing to interact directly with the server environment. This way, you can execute administrative commands, adjust configuration parameters, or retrieve server status information.
In Counter-Strike: Source, RCON is used to run server-side commands such as managing players, changing gameplay settings, or fetching diagnostic outputs. The connection is password-protected and runs through a designated port accessible via compatible RCON clients.
A major advantage of RCON is that you manage the server without needing to be connected as a player in the game. Server admins can conveniently monitor and control Counter-Strike: Source through external tools, command lines, or web dashboards—offering great flexibility and convenience for remote management.
Once connected via RCON, you can execute various administrative and diagnostic commands on the Counter-Strike: Source server. Available commands depend on the game engine but typically include player management, status queries, and server control actions.
| Command | Description |
|---|---|
rcon_password <password> | Authenticate as RCON admin |
status | Shows player and server information |
changelevel <map> | Changes the map |
mp_autoteambalance 0/1 | Enables/disables automatic team balancing |
mp_timelimit <minutes> | Sets the map time limit |
mp_friendlyfire 0/1 | Enables/disables friendly fire |
mp_freezetime <seconds> | Sets the freeze time at round start |
sv_cheats 0/1 | Enables cheats (admin only) |
exec <file.cfg> | Executes a configuration file |
kick <player> | Kicks a player from the server |
