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MTA (Multi Theft Auto)
Game Configurator

MTA (Multi Theft Auto) Server Configuration Generator

Use this mtaserver.conf generator (MTA Server Config Generator) to create a server configuration for Multi Theft Auto: San Andreas without writing XML by hand. Set 28 options for networking, sync, voice chat, security, performance, Backups, and logging in the form, or describe your server to an AI in Easy Mode. The live preview shows the finished mtaserver.conf, which you can copy, download, or share as a link. Free, with no sign-up; the file is created directly in your browser.

Built by Florian Galz

Example result

Example: the generated mtaserver.conf

You set the options using a form or AI Easy Mode, and the generator creates the finished mtaserver.conf for MTA (Multi Theft Auto) live. Below are the first lines of the default configuration; your file contains your values and all other settings.

Example · Default configuration

Output

mtaserver.conf
<?xml version="1.0" encoding="utf-8"?><config>  <servername>ZAP MTA Server</servername>  <owner_email_address/>  <serverip>auto</serverip>  <httpdownloadurl/>  <httpserver>1</httpserver>  <ase>1</ase>  <password/>  <maxplayers>20</maxplayers>  <idfile>server-id.keys</idfile>  <logfile>logs/server.log</logfile>  <authfile>logs/server_auth.log</authfile>  <dbfile>logs/db.log</dbfile>  <acl>acl.xml</acl>
  • +45 rowsYou can copy or download the complete file in the generator; the sample lines here only show the beginning.

Settings

What you can configure in mtaserver.conf

mtaserver.conf is an XML file: each setting is a separate element under <config>, for example <serverport>22003</serverport>. The generator divides the settings into seven categories, with the tag name from the file shown in parentheses.

Network

Port for player connections (serverport, UDP, default 22003), port for the built-in HTTP server used for resource downloads (httpport, TCP, default 22005), simultaneous HTTP connections per client (httpmaxconnectionsperclient, 1–8, default 5), and the HTTP DoS threshold per IP (httpdosthreshold, 1–100, default 20).

Sync

Sync packet intervals in milliseconds for players, cameras, peds, and unoccupied vehicles (player_sync_interval 100, camera_sync_interval 500, ped_sync_interval 400, unoccupied_vehicle_sync_interval 400, each 50–4000), plus Bullet Sync for more reliable hits with certain weapons (bullet_sync, on by default, uses more bandwidth). Vehicle extrapolation (vehext_percent, 0–100 %, with vehext_ping_limit) and latency reduction (latency_reduction) are marked experimental.

Voice chat

Turn in-game voice chat on or off (voice, off by default). Only when it’s on do the sample rate (voice_samplerate: 8, 16 or 32 kHz, default 16 kHz) and voice quality (voice_quality, 0–10, default 4) appear. Higher values sound better but use more bandwidth.

Security & access

Automatically raise the minimum client version to counter cheats (minclientversion_auto_update: off, delayed by a few days, or immediately), disable LAN broadcasting (donotbroadcastlan), protect ACL groups with serial authorization (auth_serial_groups, Admin by default), apply the same check to logins through the HTTP interface and webadmin (auth_serial_http), and add protection for resources that use dbConnect MySQL (database_credentials_protection).

Performance

Bandwidth reduction (bandwidth_reduction: none, medium, or maximum; medium by default), FPS limit for connected clients (fpslimit, 25–100, default 36), and locally modified player skins via gta3.img (allow_gta3_img_mods: none or peds), which are not recommended for competitive servers.

Backups

Days between backups (backup_interval, 0–30, default 3) and number of copies to keep (backup_copies, 0–100, default 5); 0 disables backups. Backups are created only when the server starts, so the actual interval may be longer. You can also upload crash dumps to MTA HQ (crash_dump_upload, on by default).

Logging

Debug script log verbosity (scriptdebugloglevel, 0 = off to 3 = verbose) and filtering duplicate log lines (filter_duplicate_log_lines, on by default).

The generator covers 28 mtaserver.conf settings. Server name, password, player limit, serverip, httpserver, ase, owner_email_address, and httpdownloadurl aren't fields because the panel sets them on every start on a ZAP-Hosting server, the password only if one is set in the panel. Without an import, they appear in the file with default values, along with the default resource list (including admin, play, voice, and webadmin), to keep mtaserver.conf complete. With an import, the generator takes them from your file.

Guide

How to create your MTA server config

From the first setting to the restart: how to create the mtaserver.conf for your MTA server.

  1. 1

    Step 1

    Open generator or import mtaserver.conf

    The generator starts with the default mtaserver.conf for an MTA:SA server. If you already have a file, import it by uploading a .conf, .xml, or .txt file of up to 2 MB, or paste its contents. The values of the 28 settings the generator recognizes will appear in the form.

  2. 2

    Step 2

    Choose Easy Mode or the form

    In Easy Mode, describe your server in your own words or click an example, such as a freeroam server with voice chat. The AI suggests suitable values and explains each change; only what you select is applied. In the form, you set each option yourself.

  3. 3

    Step 3

    Set up network, sync and voice chat

    Check the ports (serverport 22003, httpport 22005) and HTTP limits. Adjust the sync intervals if needed—they affect bandwidth use and perceived latency—and enable voice chat with a sample rate and quality setting.

  4. 4

    Step 4

    Set up security, performance, backups and logging

    Choose which ACL groups are protected by serial authorization, how much bandwidth the server saves, the FPS limit for clients, how often a Backup is created at startup, and how detailed the script debug log is.

  5. 5

    Step 5

    Check and save mtaserver.conf

    Check the file in the live preview, where changed lines are highlighted. Then copy it, download it as mtaserver.conf, or share a link with your changed values.

  6. 6

    Step 6

    Upload the file and restart the server

    Replace the file at deathmatch/mtaserver.conf in the server directory, or use the File Manager in the panel on a ZAP-Hosting server. MTA reads mtaserver.conf only at startup, so restart the server.

Setup

File location & usage

Two ways to get the config onto a server: upload it yourself or apply it directly in our panel.

The manual method

Upload yourself

  1. 1

    Download file

    Download the generated mtaserver.conf using the button above.

  2. 2

    Upload via file manager or FTP/SFTP

    On a self-hosted server, place it in mods/deathmatch/mtaserver.conf (Linux) or mods\deathmatch\mtaserver.conf (Windows); at ZAP-Hosting, in deathmatch/mtaserver.conf.

  3. 3

    Apply changes

    MTA reads mtaserver.conf only at startup — restart your server for changes to take effect.

The ZAP-Hosting way

Apply in the panel, no FTP needed

Rent a MTA (Multi Theft Auto) server from us: download the file, place it in the file manager, and restart. All in your browser.

  • File Manager directly in your browser
  • No FTP client required
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FAQ

Frequently asked questions

File location, ports, voice chat, panel fields, imports, Easy Mode and costs—quick answers.

mtaserver.conf is located at deathmatch/mtaserver.conf, relative to the server root directory. On a ZAP-Hosting server, you can open and edit it using the File Manager in the panel.

The default ports are 22003 (UDP) for player connections (serverport) and 22005 (TCP) for the built-in HTTP server clients use to download resources (httpport). You can set both to values between 1 and 65535 in the generator. If you’re signed in and already have an MTA server at ZAP-Hosting, both fields are locked because they’re tied to the panel’s port allocation.

Enable voice chat (set voice to 1). The sample rate of 8, 16 or 32 kHz (default 16 kHz) and voice quality from 0 to 10 (default 4) will then appear. Higher values improve sound quality but use more bandwidth. The voice resource is already in the generated file’s default resource list.

On a ZAP-Hosting server, the panel writes the server name, player limit, server IP, HTTP server, server browser visibility (ase), owner email, and download URL to mtaserver.conf on every start, and the password only if you set one in the panel. A value set here would be overwritten on the next restart, so configure these values in the panel. Without an import, the generated file includes defaults for them to keep it complete; with an import, it keeps the values from your file. If you run the server yourself, edit these tags manually after downloading the file.

No — the download provides a ready-to-use mtaserver.conf to upload to the File Manager. MTA reads this file only at startup, so you need to restart the server for your changes to take effect.

Yes. Use the import option to upload a .conf, .xml, or .txt file of up to 2 MB, or paste its contents. The generator loads the values of the 28 settings it recognizes into the form. Other tags from your file, such as a custom resource list or the server name, stay in the exported file. Without an import, they use the generator's default values.

Describe the server you want in your own words, such as a roleplay server with strict security and full logging. An AI suggests suitable values from the generator's settings and explains each change individually. Invalid suggestions are discarded, and only the changes you select and confirm are applied.

The generator, including Easy Mode, is free to use without signing up. mtaserver.conf is created directly in your browser; only in Easy Mode are your description and the current values sent to the AI. The file contains no credentials, and a share link contains only the values you've changed from the default config.

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