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The Lord of the Rings: Return to Moria
Game Configurator

The Lord of the Rings: Return to Moria Server Configuration Generator

Use this generator to set your Return to Moria server settings and create the server configuration online: set the join password, world name, game mode, seed, difficulty, and performance using a form or AI Easy Mode, then check MoriaServerConfig.ini in the live preview, copy it, or download it. Free and no sign-in required, including Easy Mode.

Built by Florian Galz

Example result

Example: the generated MoriaServerConfig.ini

You set the options using a form or AI Easy Mode, and the generator creates the finished MoriaServerConfig.ini for The Lord of the Rings: Return to Moria live. Below are the first lines of the default configuration; your file contains your values and all other settings.

Example · Default configuration

Output

MoriaServerConfig.ini
; The Lord of the Rings: Return to Moria — generated with the ZAP-Hosting Game Config Generator; zap-hosting.com/tools/lotr-return-to-moria/config-generator [Main]OptionalPassword= [World]Name=Brave New World [World.Create]Type=campaignSeed=randomDifficulty.Preset=normal [Console]
  • +5 rowsYou can copy or download the complete file in the generator; the sample lines here only show the beginning.

Settings

Return to Moria server settings at a glance

The generator writes these settings to MoriaServerConfig.ini, showing each setting’s section, key, default value, allowed values, and effect.

Server identity

KeyDefault valueValuesMeaning
[Main]OptionalPasswordDefault value: emptyValues: –Password required to join. Leave blank for a public server without a join password. Case-sensitive.
[World]NameDefault value: Brave New WorldValues: up to 64 charactersName of the saved world the server loads. Players see it when searching. If the world does not exist yet, the server creates it using the settings in [World.Create].

World creation & difficulty

KeyDefault valueValuesMeaning
[World.Create]TypeDefault value: campaignValues: campaign / sandboxCampaign or Sandbox game mode. Applies only when creating a new world.
[World.Create]SeedDefault value: randomValues: up to 32 charactersWorld generation seed: “random” for a random seed, or an integer. Applies only when creating a new world.
[World.Create]Difficulty.PresetDefault value: normalValues: story / solo / normal / hard / customOverall world difficulty. With “custom”, the eight individual values below take effect. Applies only when creating a new world; an existing world keeps its difficulty.
[World.Create]Difficulty.Custom.CombatDifficultyDefault value: defaultValues: verylow / low / default / high / veryhighBase damage and hit points of enemies.
[World.Create]Difficulty.Custom.EnemyAggressionDefault value: defaultValues: verylow / low / default / high / veryhighHow often enemies attack and how many attack at once.
[World.Create]Difficulty.Custom.SurvivalDifficultyDefault value: defaultValues: verylow / low / default / high / veryhighBuff strength, how quickly despair sets in, and how fast stamina, energy, and fullness decrease.
[World.Create]Difficulty.Custom.MiningDropsDefault value: defaultValues: verylow / low / default / high / veryhighAmount of ore dropped by each ore vein.
[World.Create]Difficulty.Custom.WorldDropsDefault value: defaultValues: verylow / low / default / high / veryhighDrop rates for rewards from defeated orcs and other enemies.
[World.Create]Difficulty.Custom.HordeFrequencyDefault value: defaultValues: verylow / low / default / high / veryhighHow often loud actions trigger an orc horde.
[World.Create]Difficulty.Custom.SiegeFrequencyDefault value: defaultValues: verylow / low / default / high / veryhighHow often orcs target and attack a dwarven base.
[World.Create]Difficulty.Custom.PatrolFrequencyDefault value: defaultValues: verylow / low / default / high / veryhighHow often groups of orcs and other enemies appear.

Console & performance

KeyDefault valueValuesMeaning
[Console]EnabledDefault value: trueValues: true / falseWhether the server opens a console window for commands. Without a console, it is harder to shut down the server process cleanly.
[Performance]ServerFPSDefault value: 60Values: 10–60Server simulation rate in frames per second. Higher values offer little benefit on a dedicated server. Lower the value if CPU usage is too high.
[Performance]LoadedAreaLimitDefault value: 12Values: 4–32Maximum number of areas loaded at once. 12 areas are generally enough for 8 players, while 8 areas suit 4 players. Higher values use significantly more RAM and CPU.

Good to know

  • Game mode, seed, and difficulty are set in [World.Create] and apply only when creating a new world. An existing world keeps its difficulty.
  • The generator only writes the eight custom values to the file when Difficulty.Preset is set to “custom”.
  • MoriaServerConfig.ini has no player limit. You control how many players your server can handle with LoadedAreaLimit.
  • The generator does not configure the [Host] section with network addresses and ports or OptionalWorldFilename. When exporting, it appends unrecognized lines from an imported file to the end of the file.

Guide

How to configure your Return to Moria server

From the first setting to the restart: how to apply your Return to Moria server settings.

  1. 1

    Step 1

    Start with defaults or import

    The generator starts with the default values from MoriaServerConfig.ini. If you already have a file, import it as an .ini or .txt file or paste its contents.

  2. 2

    Step 2

    Describe your server in Easy Mode

    Optionally, use Easy Mode to describe your ideal server in your own words. Review the AI’s suggestions and apply only those that fit.

  3. 3

    Step 3

    Set password and world name

    In Advanced Mode, set an optional join password—leave it blank for a public server—and a world name of up to 64 characters.

  4. 4

    Step 4

    Choose world and difficulty

    For a new world, choose Campaign or Sandbox mode, a seed (“random” or an integer), and the Story, Solo, Normal, Hard, or Custom difficulty preset. Custom lets you set the eight individual values.

  5. 5

    Step 5

    Adjust console and performance

    Choose whether the server opens a console window, and set ServerFPS (10 to 60) and LoadedAreaLimit (4 to 32) to suit your player count.

  6. 6

    Step 6

    Preview, copy, download, or share

    Check MoriaServerConfig.ini in the live preview. Then copy or download it, or share your settings via a link that excludes the join password.

  7. 7

    Step 7

    Upload and restart server

    Upload the file to ./config/MoriaServerConfig.ini on your server, replace the old version, and restart the server. Return to Moria only reads MoriaServerConfig.ini at startup.

Setup

File location & usage

Two ways to get the config onto a server: upload it yourself or apply it directly in our panel.

The manual method

Upload yourself

  1. 1

    Download file

    Download the generated MoriaServerConfig.ini using the button above.

  2. 2

    Upload via file manager or FTP/SFTP

    On a self-hosted Windows server, place it in MoriaServerConfig.ini; at ZAP-Hosting, in ./config/MoriaServerConfig.ini.

  3. 3

    Apply changes

    Return to Moria reads MoriaServerConfig.ini only at startup — restart your server for the changes to take effect.

The ZAP-Hosting way

Apply in the panel, no FTP needed

Rent a The Lord of the Rings: Return to Moria server from us: download the file, place it in the file manager, and restart. The server overwrites some values with the startup parameters on every start; you set those directly in the panel.

  • File Manager directly in your browser
  • No FTP client required
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More tools

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FAQ

Frequently asked questions about Return to Moria server settings

File location, restart, difficulty, player count, password, import, and Easy Mode—quick answers.

At ./config/MoriaServerConfig.ini, relative to the server root directory, or .\config\MoriaServerConfig.ini on Windows. On a ZAP-Hosting server, you can open and edit it using the File Manager in the panel.

Copying or downloading does not change your server yet. Upload MoriaServerConfig.ini to the config/ folder, replace the old file, and restart the server: Return to Moria only reads the file at startup.

Game mode, seed, and difficulty preset are set in [World.Create] and apply only when creating a new world. An existing world keeps its difficulty. If you enter a world name in [World] that does not yet exist, the server creates a new world with these settings.

Select “Custom” as the difficulty preset. This enables eight individual values: combat difficulty, enemy aggression, survival difficulty, mining drops, world drops, and the frequency of hordes, sieges, and patrols. Each value has five levels: Very low, Low, Default, High, and Very high. The generator only writes these values to the file when the preset is set to “Custom”.

MoriaServerConfig.ini has no player limit. You control server load with LoadedAreaLimit, the number of areas loaded at once (4 to 32, default 12): 12 areas are generally enough for 8 players, while 8 areas suit 4 players. Higher values use significantly more RAM and CPU. If CPU usage is too high, you can also lower ServerFPS (10 to 60, default 60).

Set it using OptionalPassword in [Main]. If the field is blank, the server is public and has no join password. A set password is case-sensitive. It is masked in the form and never included in a share link: the link contains only the non-secret values you changed.

Yes. Paste its contents or upload the file as .ini or .txt, up to 2 MB. The generator loads recognized settings into the form. It appends unrecognized lines to the end of the exported file, so check them in the preview before uploading.

In Easy Mode, describe the server you want in your own words or click a suggestion, such as a new Sandbox world with a hard custom difficulty and frequent hordes. The AI suggests suitable values, explains each change, and applies only what you confirm. Easy Mode works without signing in and is briefly rate-limited only to prevent excessive requests. Your join password is not sent to the AI.

Any more questions?

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