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V Rising
Game Configurator

V Rising Server Configuration Generator

Set your V Rising server settings online without writing JSON by hand: use the form to set the name, password, slots, PvE or PvP, clan size, loot multipliers and blood moons, or describe your server to an AI in Easy Mode. The live preview shows your finished server configuration as ServerHostSettings.json and ServerGameSettings.json, ready to copy or download. Free, no sign-up required, and works directly in your browser.

Built by Florian Galz

Example result

Example: the generated ServerHostSettings.json

You set the options using a form or AI Easy Mode, and the generator creates the finished ServerHostSettings.json for V Rising live. Below are the first lines of the default configuration; your file contains your values and all other settings.

Example · Default configuration

Output

ServerHostSettings.json
{  "Name": "ZAP V Rising Server",  "Description": "Managed V Rising server",  "Port": 9876,  "QueryPort": 9877,  "Address": "0.0.0.0",  "MaxConnectedUsers": 40,  "MaxConnectedAdmins": 4,  "ServerFps": 30,  "Password": "",  "Secure": true,  "ListOnEOS": true,  "ListOnSteam": true,  "GameSettingsPreset": "StandardPvP",  "SaveName": "world1",
  • +12 rowsYou can copy or download the complete file in the generator; the sample lines here only show the beginning.

Settings

V Rising server settings you can configure

Settings in both files are divided into categories. The JSON key under which each value appears in the file is shown in parentheses.

ServerHostSettings.json

Controls how your server appears and is managed: name, password, slots, RCON, autosave and world reset.

Server identity

Server name (Name), description (Description), password (Password), maximum player count (MaxConnectedUsers, 1–250, default 40), reserved admin slots that let admins join a full server (MaxConnectedAdmins, 0–50, default 4), and whether the server appears in the Steam and EOS server lists (ListOnSteam, ListOnEOS).

RCON

Enable or disable the remote console for admin commands (Rcon.Enabled). If RCON is enabled, you need a non-empty RCON password (Rcon.Password). The generator does not configure the RCON port or bind address.

Auto-save & world reset

Number of rotating auto-saves (AutoSaveCount, 1–200), time between saves in seconds (AutoSaveInterval, 30–3600), days until a scheduled world reset (ResetDaysInterval, up to 365; 0 disables it), and optionally a fixed day of the week for the reset (DayOfReset).

World & connection

Save name (SaveName), gameplay preset (GameSettingsPreset), VAC protection (Secure), LAN mode (LanMode) and the server's target tick rate (ServerFps, 10–60, default 30).

ServerGameSettings.json

Defines the game rules: PvE or PvP, clans, loot and crafting multipliers, castles, sieges and blood moons.

Game mode & PvP rules

PvE or PvP (GameModeType), V Blood boss difficulty (GameDifficulty: Relaxed, Normal, Hard), player and castle damage in PvP (PlayerDamageMode, CastleDamageMode), and protection time for new players (PvPProtectionMode), plus Castle Heart capture (CastleHeartDamageMode), Siege Golem health (SiegeWeaponHealth), death container access (DeathContainerPermission) and relics (RelicSpawnType).

Player interaction

Global chat, all waypoints unlocked, looting enemy chests, bound equipment and teleport items, maximum clan size (ClanSize, 1–50, default 4), weapon and spell slots (WeaponSlots), free castle territory claims and dismantling your own castle structures.

Inactivity

Whether long-inactive characters are automatically killed (InactivityKillEnabled), including minimum and maximum offline time in seconds, and when characters who logged out while dead are removed (DisableDisconnectedDeadEnabled, DisableDisconnectedDeadTimer).

Loot & yield

Multipliers from 0.25 to 3 for inventory stack size (InventoryStacksModifier), general loot (DropTableModifier_General), mission loot (DropTableModifier_Missions), resource yield (MaterialYieldModifier_Global) and blood essence (BloodEssenceYieldModifier).

Building & crafting

Building, recipe, research and repair costs; crafting and refining speed (CraftRateModifier, RefinementRateModifier, each 0.25–6); and the proportion of resources returned when dismantling (DismantleResourceModifier).

Castles & Sieges

Decay rate of unattended castles (CastleDecayRateModifier), Siege Golem lifespan (CastleSiegeTimer), duration of the “Under Attack” status and raid window, raid protection after founding a castle (CastleRaidProtectionTime), siege weapon announcements and whether castles can be relocated (CastleRelocationEnabled).

Day cycle & blood moons

Length of a full day-night cycle in seconds (DayDurationInSeconds, default 1080), minimum and maximum time between blood moons in days (BloodMoonFrequency_Min, BloodMoonFrequency_Max), and the strength of the blood moon buff (BloodMoonBuff).

The generator covers 18 settings in ServerHostSettings.json and 46 selected settings in ServerGameSettings.json. All other values, such as Port (default 9876), QueryPort (default 9877), VampireStatModifiers, TraderModifiers and WarEventGameSettings, cannot be changed in the form. Without an import, they come unchanged from the file's fixed base structure; with an import, the values from your file are kept.

Guide

How to create your V Rising server configuration

From your first setting to a running server: how to apply your settings to your V Rising server.

  1. 1

    Step 1

    Choose file

    Choose which file to edit at the top of the generator: ServerHostSettings.json for the name, password, slots and RCON, or ServerGameSettings.json for game rules.

  2. 2

    Step 2

    Import an existing file (optional)

    To change your server settings later, upload your existing JSON file using import or paste its contents. Without importing, you start with the default configuration.

  3. 3

    Step 3

    Configure settings

    Set values by category in Advanced Mode, or describe the server you want in Easy Mode. The AI suggests suitable values and explains each change. Only changes you confirm are applied.

  4. 4

    Step 4

    Check result

    Check the finished file in the live preview. The generator flags invalid values.

  5. 5

    Step 5

    Copy, download, or share

    Copy the JSON, download the file or share a link without your server and RCON passwords. If you customize both files, repeat the steps for the second file.

  6. 6

    Step 6

    Upload and restart server

    Place the file in your server's Settings folder—on ZAP-Hosting, use the file manager under Settings/—and restart the server. V Rising reads both files only at startup.

Setup

File location & usage

Two ways to get the config onto a server: upload it yourself or apply it directly in our panel.

The manual method

Upload yourself

  1. 1

    Download file

    Download the generated ServerHostSettings.json using the button above.

  2. 2

    Upload via file manager or FTP/SFTP

    On a self-hosted Windows server, place it in %USERPROFILE%\AppData\LocalLow\Stunlock Studios\VRisingServer\Settings\ServerHostSettings.json; at ZAP-Hosting, in Settings/ServerHostSettings.json.

  3. 3

    Apply changes

    V Rising only reads both configuration files at startup — restart your server for the changes to take effect.

The ZAP-Hosting way

Apply in the panel, no FTP needed

Rent a V Rising server from us: download the file, place it in the file manager, and restart. The server overwrites some values with the startup parameters on every start; you set those directly in the panel.

  • File Manager directly in your browser
  • No FTP client required
  • Online in 60 seconds

More tools

Useful tools for your V Rising server configuration

View all V Rising tools

FAQ

Frequently asked questions

File location, differences between the files, later changes, presets and Easy Mode—quick answers.

In the Settings folder of your V Rising server.

Both files are in the Settings folder. On a ZAP-Hosting server, open them through the File Manager in the ZapX Customer Panel under Settings/. For the path on your own Windows or Linux server, see “File location & applying changes” on this page.

The host file controls the server; the game file controls the game rules.

ServerHostSettings.json controls the server name, description, password, player and admin slots, Steam and EOS server listings, RCON, autosave, world reset, save, VAC, LAN mode and server FPS. ServerGameSettings.json controls PvE or PvP, PvP damage rules, boss difficulty, clan size, loot, yield and crafting multipliers, castle and siege rules, day length and blood moons. Switch between the two files at the top of the generator.

Yes. Import the file, make your changes, upload it and restart the server.

Upload your existing ServerHostSettings.json or ServerGameSettings.json using import, or paste its contents. Files up to 2 MB are supported. The generator loads the settings it recognizes, and you can then adjust the values. Downloading only gives you the finished file; it does not change your server. Replace the file in the Settings folder and restart the server, as V Rising reads both files only at startup.

GameSettingsPreset usually loads a built-in preset instead of your ServerGameSettings.json.

In ServerHostSettings.json, GameSettingsPreset determines whether V Rising loads a built-in preset such as StandardPvP. If a preset is specified, it takes precedence over your own ServerGameSettings.json. The generator uses StandardPvP as the default. Leave the field empty to use your own file. On ZAP-Hosting servers, enter Custom, because an empty value falls back to StandardPvP there. Then restart the server.

Using GameModeType in ServerGameSettings.json.

Switch to ServerGameSettings.json at the top and select PvE or PvP under GameModeType. In PvE, players cannot damage other players or their castles. In PvP, the generator also displays player damage (PlayerDamageMode), castle damage (CastleDamageMode, default Never) and PvP protection time for new players (PvPProtectionMode). Set V Blood boss difficulty using GameDifficulty: Relaxed, Normal or Hard.

Describe it instead of clicking through options—the AI suggests suitable values.

Describe the server you want in your own words, such as “a relaxed PvE server with more loot.” The AI suggests suitable settings for the currently selected file and explains each change. Only changes you confirm are applied. Your server and RCON passwords are not sent to the AI.

No, neither password is ever included in a share link.

Server and RCON passwords are not saved in share links and are masked in the form. A share link contains only the non-secret values you deliberately changed.

Free, no sign-up required.

The form, Easy Mode, import, copy, download and sharing work without an account. The JSON files are generated directly in your browser. Only Easy Mode suggestions send your description and current values, without passwords, to the AI. Requests per minute are limited to keep the service available to everyone.

Any more questions?

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