RCON (Remote Console) is a network protocol that allows you to control game servers remotely. It provides access to the server console without needing to interact directly with the server environment. This way, you can execute administrative commands, adjust configuration parameters, or retrieve server status information.
In Team Fortress 2, RCON is used to execute server-side commands such as managing players, changing gameplay settings, or retrieving diagnostic output. The connection is password-protected and runs through a designated port accessible via compatible RCON clients.
A major advantage of RCON is that you manage the server without needing to be connected as a player in the game. Server admins can conveniently monitor and control Team Fortress 2 via external tools, command lines, or web dashboards—perfect for flexible and convenient remote operation.
Once connected via RCON, you can execute various administrative and diagnostic commands on your Team Fortress 2 game server. Available commands depend on the game engine but typically include actions for player management, status queries, and server control.
| Command | Description |
|---|---|
rcon_password <password> | Authenticates RCON access |
status | Displays server and player information |
changelevel <mapname> | Switches to the specified map |
mp_timelimit <min> | Sets the time limit per map |
mp_roundtime <min> | Sets the round time |
sv_cheats 0/1 | Enables/disables cheat commands (admin only) |
kick <playername> | Kicks a player from the server |
banid <duration> <SteamID> | Bans a player for a specified duration |
exec <file.cfg> | Executes a configuration file |
say <message> | Sends a message to all players |
