RCON (Remote Console) is a network protocol that allows you to control game servers remotely. It provides access to the server console without needing to interact directly with the server environment. This way, you can execute administrative commands, adjust configuration parameters, or retrieve server status information.
In RedM, RCON is used to run server-side commands such as managing players, changing gameplay settings, or fetching diagnostic outputs. The connection is password-protected and operates through a designated port accessible via compatible RCON clients.
A major advantage of RCON is that you can manage the server without being connected as a player in-game. Server admins can conveniently monitor and control RedM through external tools, command lines, or web dashboards – perfect for flexible and comfortable remote management.
After connecting via RCON, you can execute various administrative and diagnostic commands on the RedM server. Available commands depend on the game engine but generally include player management, status queries, and server control.
| Command | Description |
|---|---|
say <message> | Sends a message to all players in chat |
start <resource-name> | Starts a specific server resource |
stop <resource-name> | Stops a specific server resource |
restart <resource-name> | Restarts a specific server resource |
ensure <resource-name> | Starts a resource only if it is not already running |
refresh | Reloads all resources from the resources folder |
clear | Clears the server console output |
crash | Forces a server crash (for debugging) |
quit | Shuts down the server cleanly |
