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Deadlock: Automated Server Messages – Keep Your Players Up to Date with News, Social Links, and More!

Learn why schedules can’t send messages in Deadlock and how to send recurring announcements to your players using RCON.

10 November 20262 min read0 Views0 helpful

Introduction

Automated server messages are a simple but effective way to communicate important information directly to your players in-game. You can use them to display server rules, announce events, or remind players about your Discord.

Deadlock works a little differently from many other games: your server’s console in ZapX is read-only and doesn’t accept commands. That means you can’t use a ZapX schedule to send messages. Here are some alternatives.

FAQ

Frequently asked questions

No. Your Deadlock server’s console is read-only and doesn’t accept commands, so ZapX doesn’t offer schedules that run console commands for Deadlock. Schedules for starting, stopping, restarting, and creating backups (with ZapX Pass Pro and above) are still available.
Not for recurring messages. Your server only runs server.cfg once each time it starts.
Use an RCON program that supports the Source RCON protocol. You’ll need the IP:Port from the Overview and your RCON password. In Source 2 games, you can usually send a chat message with say [Text].

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