Before we can configure the server, FTP access must be set up:
Once that is done, you can connect and open the server folder:
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Before we can configure the server, FTP access must be set up:
Once that is done, you can connect and open the server folder:
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First, open the Assetto Corsa folder. You do this by opening Steam and right-clicking on "Assetto Corsa" in your game list.
Now open "Local Files" and then open the local game files:
Then open the "server" folder, where you will find the file "acServerManager"; open it.
Now switch to the "Cars / Entry List" tab, where you can add new cars:
To activate cars, check the box on the left.
In the middle, you see the cars that can be placed on the grid. Here you can select the cars in the colors that should appear on the grid:
To select multiple cars, you can check multiple boxes to add different cars in the middle. Make sure all car slots are filled and that you do not set more cars than available slots.
Now we can save the config using the "Save" button and export it with "Export":
Here, select a free folder where the config data will be saved.
You can now close the AC Server Manager. Open the folder where the configs were exported.
You can now copy these configs via drag & drop into the "cfg" folder of your game server.
Now we need to generate the content for the server so that car and map mods are loaded on the server. To do this, click "Update Server Content" at the bottom.
This process can take a few minutes. All maps and cars are now converted into server files.
After completion, the message "Could not update" may appear, which is not a problem.
Now open the "server" folder where the AcServerManager is located. There is a "Content" folder there, which you upload via drag & drop to your Assetto Corsa server, overwriting the old "Content" folder:
After the content is uploaded, the car mods are installed and will be active after a server restart.
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