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7 Days to Die: RCON

Learn how to securely manage your 7 Days to Die game server remotely without joining in-game—making server administration more efficient. Find out more →

10 November 20263 min read2 Views0 helpful

Introduction

RCON (Remote Console) is a network protocol that lets you control game servers remotely. It provides access to the server console without requiring direct interaction with the server environment. This allows you to run administrative commands, adjust configuration settings, or retrieve server status information.

In 7 Days to Die, RCON is used to run server-side commands, such as managing players, changing gameplay settings, or retrieving diagnostic output. The connection is password-protected and uses a dedicated port that can be accessed through compatible RCON clients.

One major benefit of RCON is that you can manage the server without being connected to the game as a player. Server admins can conveniently monitor and control 7 Days to Die using external tools, command-line interfaces, or web dashboards—making remote management flexible and practical.

RCON Commands

Once connected via RCON, you can run various administrative and diagnostic commands on your 7 Days to Die game server. Available commands depend on the game, but typically include player management, status checks, and server controls.

CommandDescription
dm or debugmenu onEnables developer mode
giveme <ItemName> <count>Gives you an item
buffplayer <ID> <buff>Gives a player a buff
tele <x> <y> <z>Teleports you to the specified coordinates
settime <seconds>Sets the current in-game time
setgameday <day>Sets the current game day
spawnentity <ID>Spawns an entity by ID
kick <player>Kicks a player from the server
ban <address>Bans an IP address or a player
saveworldManually saves the world state

FAQ

Frequently asked questions

RCON (Remote Console) lets you control the server remotely—run administrative commands, adjust settings, or retrieve status information without being connected to the game. In 7 Days to Die, it works through the game's Telnet interface.
In the Configuration tab, under Startup Parameters, set Telnet Enabled to true, enter a secure password in the Telnet Password field, and restart the server. Any changes made directly in serverconfig.xml will be overwritten at the next startup with the values from the startup parameters.
Use the Telnet port assigned to your server by ZapX. Find it under Additional Ports in the Overview; hover over it to see the name Telnet.

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