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Keen Games has published the full 1.0 changelog. Here is what is new and what it means for you and your server.
Since 15 October 2026, Enshrouded is no longer in Steam Early Access. What Keen Games announced beforehand, such as reworked mages, new spells and the Sparkworks logic system, is summarized in “Enshrouded 1.0: What arrives on 15 October”. This post covers what the release changelog adds.
With 1.0, the whole map of Embervale is open. In the far north, beyond the Veilwater Basin, lies the new biome Cinder's Cradle: a lava wasteland full of ruins below, floating islands above. It brings a new enemy faction with 14 new enemy types. Together with new variants for the other factions, that makes 37 new enemies.
Enshrouded uses a new save format with smaller files and a simpler folder structure. When you load 1.0 for the first time and the game finds a save from version 0.8 or earlier, Keen Games says it is backed up first and then converted automatically. In the selection menu, you now choose between the local folder and the Steam Cloud in separate tabs.
At ZAP-Hosting, game servers that get their server files from Steam are updated automatically. That includes your Enshrouded server, so it gets 1.0 without you having to do anything. For servers, the changelog lists these changes:
The changelog does not say whether existing worlds on a dedicated server are converted the same way as local saves. So:
How to set up a server is covered in the dashboard guide, and backing up savegames in the guide “Enshrouded: Manage savegames”.
With your own Enshrouded server from ZAP-Hosting, your world keeps running around the clock, even when nobody is online. You decide who can join and set difficulty, player count and passwords in the web interface.
Enshrouded 1.0 is out, Flameborn. Don't forget the backup. 🔥
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