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Wreckfest
Game Configurator

Wreckfest Server Configuration Generator

Configure your Wreckfest server without writing server_config.cfg by hand. Choose the server name, password, player count, game mode, laps, and admins using the form or AI Easy Mode, then preview, copy, or download the file. Free and no sign-up required, including Easy Mode.

Built by Florian Galz

Example result

Example: the generated server_config.cfg

You set the options using a form or AI Easy Mode, and the generator creates the finished server_config.cfg for Wreckfest live. Below are the first lines of the default configuration; your file contains your values and all other settings.

Example · Default configuration

Output

server_config.cfg
# Wreckfest — generated with the ZAP-Hosting Game Config Generator# zap-hosting.com/tools/racing-sims/wreckfest-config-generator # Server identityserver_name=Wreckfest Serverwelcome_message=password=max_players=12track=bigstadium_demolition_arenafrequency=high # Gameplay rulesgamemode=derbybots=4num_teams=2
  • +14 rowsYou can copy or download the complete file in the generator; the sample lines here only show the beginning.

Settings

All Wreckfest server config keys

The server_config.cfg is a flat list of key=value lines, with switches set to 0 or 1. The generator writes these keys for your Wreckfest Dedicated Server. It is built for Wreckfest and does not include a Wreckfest 2 profile.

KeyDefault valueMeaning
server_nameDefault value: Wreckfest ServerName in the server browser, up to 64 characters.
welcome_messageDefault value: emptyMessage players see when joining, up to 256 characters.
passwordDefault value: emptyJoin password. Leave blank for a public server without a password.
max_playersDefault value: 12Maximum player count from 1 to 24.
trackDefault value: bigstadium_demolition_arenaInternal name of the active track or derby arena.
frequencyDefault value: highServer network update rate: low or high.
gamemodeDefault value: derbyName of the game mode as free text. The game's example config lists racing, derby, derby deathmatch, team derby, team race and elimination race.
botsDefault value: 4Number of AI vehicles filling empty slots, from 0 to 24.
num_teamsDefault value: 2Number of teams in team-based derby modes, from 2 to 4.
lapsDefault value: 3Number of laps for racing modes, from 1 to 60.
time_limitDefault value: 20Match duration in minutes for Deathmatch and Derby modes, from 1 to 120.
elimination_intervalDefault value: 0Elimination interval; 0 disables elimination rounds.
vehicle_damageDefault value: normalDamage model as free text, e.g. normal.
car_class_restrictionDefault value: aHighest vehicle class allowed to join: a, b, c or d.
special_vehicles_disabledDefault value: 01 blocks special vehicles; 0 allows them.
car_reset_disabledDefault value: 01 disables manual vehicle reset.
wrong_way_limiter_disabledDefault value: 01 disables the automatic speed limiter when driving the wrong way.
weatherDefault value: emptyWeather preset name. Leave blank to use the track's default weather.
admin_steam_idsDefault value: emptyComma-separated SteamID64 values for players with in-game admin rights.
owner_disabledDefault value: 11 prevents the first player to join from automatically becoming the server owner.
clear_usersDefault value: 11 resets individual players' saved permissions on every restart.

On ZAP-Hosting servers

The server image rewrites server_config.cfg on every startup. Change values with startup parameters, such as the server name, password or player count, in your server's “Configuration” tab. These keys have no startup parameter, so changes made there are lost on the next startup:

  • frequency
  • bots
  • num_teams
  • elimination_interval
  • special_vehicles_disabled
  • car_reset_disabled
  • wrong_way_limiter_disabled
  • owner_disabled
  • clear_users

Guide

How to configure your Wreckfest server

From default settings to restart: create your Wreckfest server config and upload it to your server.

  1. 1

    Step 1

    Open generator

    The generator starts with the default configuration: server name “Wreckfest Server”, game mode derby, arena bigstadium_demolition_arena and 12 players.

  2. 2

    Step 2

    Import existing config (optional)

    If you already have a server_config.cfg, paste its contents into the import tool or upload a file of up to 2 MB. Known values populate the form; unknown lines remain in the file.

  3. 3

    Step 3

    Describe Server or Set Fields

    In Easy Mode, describe your server to the AI in your own words, such as “A chaotic demolition derby server with 4 teams,” and apply only the suggestions you confirm. In Advanced Mode, you set every field yourself.

  4. 4

    Step 4

    Set server name, password, and track

    Enter a server name and welcome message, set a join password if needed, choose 1 to 24 players, the track or arena's internal name, and the update rate.

  5. 5

    Step 5

    Set game rules

    Set the game mode, 0 to 24 AI bots, 2 to 4 teams, 1 to 60 laps, a time limit of 1 to 120 minutes, the damage model, and the maximum vehicle class from A to D. Disable special vehicles, vehicle resets, or the wrong-way driver brake as needed.

  6. 6

    Step 6

    Set admins and access

    Enter your admins' SteamID64 values in admin_steam_ids, separated by commas, and choose whether to assign a server owner automatically and reset player permissions on restart.

  7. 7

    Step 7

    Check preview and export

    Check server_config.cfg in the live preview. Then copy it, download it, or share a link that excludes your join password.

  8. 8

    Step 8

    Upload the file and restart the server

    Upload the file to your server's root directory and restart it: Wreckfest only reads server_config.cfg on startup. On a ZAP-Hosting server, change settings available as startup parameters in the “Configuration” tab, because the server image rewrites the file on every startup.

Setup

File location & usage

Two ways to get the config onto a server: upload it yourself or apply it directly in our panel.

The manual method

On a self-hosted server

  1. 1

    Download file

    Download the generated server_config.cfg using the button above.

  2. 2

    Upload via file manager or FTP/SFTP

    Place in ./server_config.cfg (Linux) or .\server_config.cfg (Windows).

  3. 3

    Apply changes

    Wreckfest only reads server_config.cfg at startup—restart your server for the changes to take effect.

The ZAP-Hosting way

Startup parameters in the panel

Rent a Wreckfest server from us: there, the server image regenerates server_config.cfg on every start. You set the values using the startup parameters in the panel. Settings without a startup parameter are lost on the next start.

  • Startup parameters directly in the panel
  • No FTP client required
  • Online in 60 seconds

More tools

Useful tools for your Wreckfest server

FAQ

Frequently asked questions about the Wreckfest server config

Costs, settings, file location, restart, admins, and access—quickly answered.

Yes. The form, live preview, import, copying, downloading, share links and AI Easy Mode all work without an account. Easy Mode has a short rate limit to prevent too many requests.

21 settings in three groups. Server identity: server name, welcome message, join password, maximum of 1 to 24 players, track or arena, and update frequency. Game rules: game mode, 0 to 24 AI bots, 2 to 4 teams, 1 to 60 laps, time limit of 1 to 120 minutes, elimination interval, damage model, highest vehicle class A to D, special vehicles, vehicle reset, wrong-way driver brake and weather. Admin & access: admin Steam IDs, automatic server owner and reset of player permissions. Game mode, damage model and weather are free-text fields.

Directly in your server's root directory: ./server_config.cfg on Linux, .\server_config.cfg on Windows. On a ZAP-Hosting server, you can open and edit it using the File Manager in the panel.

No. Copying or downloading does not change your server. Upload the file and restart the server, because Wreckfest reads server_config.cfg only at startup. On a ZAP-Hosting server, the server image rewrites the file at every startup: server name, welcome message, password, player count, track, game mode, laps, time limit, damage model, vehicle class, weather and admin Steam IDs are startup parameters that you change in the “Configuration” tab. Other values, such as bots, teams and update frequency, are lost there on the next startup.

Enter your SteamID64 in the admin_steam_ids field; separate multiple IDs with commas. owner_disabled is enabled by default, preventing the first player to join from automatically becoming the server owner.

Set a join password; leave it blank for a public server. The current Wreckfest server no longer has a LAN-only mode, and the old lan setting is ignored. The password is masked in the form, never included in a sharing link and never sent to the AI in Easy Mode.

Describe the server you want in your own words, such as “Private server for friends only, with a password and designated admins.” The AI suggests suitable values, explains each change and applies only what you confirm.

No. The generator is built for Wreckfest's server_config.cfg and includes only that profile. It does not have a Wreckfest 2 profile.

Any more questions?

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