FiveM Enhanced Server Configuration Generator
Use this FiveM Enhanced server.cfg generator to create the server.cfg for your FiveM server on GTA V Enhanced online: Set sv_enforceGameBuild, sv_devMode, OneSync, Slots, and the license key in the form, or describe your server to an AI in Easy Mode. Check the live preview, then copy or download the file. Free, no sign-up required, and runs right in your browser.
Built by Florian Galz
Example result
Example: the generated server.cfg
You set the options using a form or AI Easy Mode, and the generator creates the finished server.cfg for FiveM (GTAV Enhanced) live. Below are the first lines of the default configuration; your file contains your values and all other settings.
Example · Default configuration
Output
// FiveM (GTAV Enhanced) — generated with the ZAP-Hosting Game Config Generator// zap-hosting.com/tools/fivem-enhanced/config-generator // Server identitysv_hostname "ZAP-Hosting FiveM Server"sets sv_projectName "ZAP-Hosting FiveM Server"sets sv_projectDesc "A FiveM roleplay server hosted with ZAP-Hosting"sets tags "default" // Capacity & syncsv_maxclients 48set onesync "on"sv_syncTickRate 60 // GTAV Enhanced specifics- +9 rowsYou can copy or download the complete file in the generator; the sample lines here only show the beginning.
Legacy vs. Enhanced
What’s different in the FiveM Enhanced server.cfg
A server.cfg from a Legacy template cannot be used unchanged. These cvars have changed in FiveM Enhanced, and the generator accounts for them.
- sv_pureLevelNot applicable
Pure Mode is always active in FiveM Enhanced and cannot be disabled. That’s why the generator deliberately has no field for it.
- sv_devModeNew
Must be enabled server-side for client developer tools to work at all. The old client parameter +set moo 31337 no longer works.
- sv_enforceGameBuildNew default
If left blank, the server loads the latest game build with all DLC content. Set it to “1” to force the base game without DLC.
- sv_syncTickRateNew
Sync thread tick rate, default 60, adjustable from 1 to 120 in the generator. Higher values can reduce latency but increase CPU load.
- sv_scriptHookAllowedStill available
Still available: ScriptHookVDotNetEnhanced now runs on Enhanced too, though with limitations compared to Legacy. Not recommended for public servers.
Still running your server on GTA V Legacy? Use the FiveM (Legacy) generator under “More Tools” below.
Settings
server.cfg settings configured by the generator
The FiveM Enhanced server.cfg generator covers 15 FXServer cvars across four areas. Here you can see each cvar, its default value, the values allowed in the generator, and its effect on your server.
Server identity
| cvar | Default | Values | Meaning |
|---|---|---|---|
| sv_hostname | Default: ZAP-Hosting FiveM Server | Values: Free text | Your server's hostname. The FiveM server list displays the project name instead. |
| sv_projectName | Default: ZAP-Hosting FiveM Server | Values: Free text | Your server's name in the FiveM server list, when connecting, and in Discord Rich Presence. |
| sv_projectDesc | Default: A FiveM roleplay server hosted with ZAP-Hosting | Values: Free text | One-line description for the server list and Discord Rich Presence. |
| tags | Default: default | Values: Free text | Comma-separated tags players can filter by in the server browser, such as roleplay, drift, whitelist. |
Capacity & sync
| cvar | Default | Values | Meaning |
|---|---|---|---|
| sv_maxclients | Default: 48 | Values: 1–1024 | Maximum number of concurrent players. More than 32 slots require OneSync; values well above 128 need a sufficiently powerful server. |
| onesync | Default: on | Values: off / on | Entity sync between players. “on” is the default and is required for more than 32 players; “off” limits the server to 32 players. |
| sv_syncTickRate | Default: 60 | Values: 1–120 | New in Enhanced: sync thread tick rate. Higher values can reduce latency but noticeably increase CPU load. |
GTA V Enhanced features
| cvar | Default | Values | Meaning |
|---|---|---|---|
| sv_enforceGameBuild | Default: — | Values: Free text | Leave blank to load the latest game build with all DLC content; “1” forces the base game without DLC. |
| sv_devMode | Default: 0 | Values: 0 / 1 | New in Enhanced: Must be enabled server-side for client developer tools to work. +set moo 31337 no longer works. |
Access & security
| cvar | Default | Values | Meaning |
|---|---|---|---|
| sv_licenseKey | Default: — | Values: secret, masked | Links the server to your Cfx.re account and is required for it to go online. Available for free at portal.cfx.re. |
| rcon_password | Default: — | Values: secret, masked | Enables the classic remote console. Leave blank to disable RCON; most servers manage admin permissions through txAdmin and ACE instead. |
| steam_webApiKey | Default: none | Values: secret, masked | For players connecting with their Steam ID, such as for Steam-based bans or whitelists. Available for free at steamcommunity.com/dev/apikey. |
| sv_scriptHookAllowed | Default: 0 | Values: 0 / 1 | Allows single-player mods via ScriptHookVDotNetEnhanced, with limitations compared to Legacy. Not recommended for public servers because it enables trainers and cheats. |
| sv_endpointprivacy | Default: 1 | Values: 0 / 1 | Hides players' IP addresses in the public server info API, including the server list and external tools. Best left enabled. |
| sv_lan | Default: 0 | Values: 0 / 1 | LAN discovery only, with no listing in the public Cfx.re server list. Useful only for local testing. |
Good to know
- On a ZAP-Hosting FiveM Enhanced server, each startup resets sv_hostname to the server name in the panel's Config tab and sv_maxclients to your booked Slots. sv_projectName sets the name shown in the server list.
- The generator does not set ports (endpoint_add_tcp/udp), ensure lines for your resources, or framework values such as a database connection string. You need to add those yourself.
- When you import an existing server.cfg, the generator loads recognized values into the form. On export, it appends all other lines, such as your ensure lines, to the end of the file. Comment lines starting with // are omitted.
- Your license key, RCON password, and Steam Web API Key are masked in the form, never included in the share link, and not sent to the AI in Easy Mode.
- FXServer reads server.cfg only on startup. Restart the server after uploading it.
Guide
How to create your FiveM Enhanced server.cfg
From the first setting to the restart: configure your FiveM Enhanced server with the generator.
- 1
Step 1
Open generator
Open the FiveM Enhanced server.cfg Generator. The default server.cfg for FiveM Enhanced is already loaded in the live preview.
- 2
Step 2
Import existing server.cfg
Optionally, import your current server.cfg by pasting it or uploading a .cfg or .txt file up to 2 MB. Recognized values appear in the form; other lines are preserved when you export, including comments starting with #. Comment lines starting with // are dropped.
- 3
Step 3
Describe your server in Easy Mode
In Easy Mode, describe the server you want in your own words or click a suggestion, such as a whitelisted roleplay server for a small group of friends. Review the AI's suggestions and apply only the ones that fit.
- 4
Step 4
Set identity and capacity
In Advanced Mode, set the server name, project name, description, tags, player count, OneSync mode, and sync tick rate. For more than 32 Slots, OneSync must remain “on”.
- 5
Step 5
Configure Enhanced settings
Leave sv_enforceGameBuild blank for the latest game build, or enter “1” for the base game without DLC. Enable sv_devMode only if you need client developer tools.
- 6
Step 6
Set access and security options
Enter your free license key from portal.cfx.re. If needed, set an RCON password, Steam Web API Key, ScriptHook permission, IP masking, and LAN mode.
- 7
Step 7
Check the live preview and export
Check server.cfg in the live preview, where changed values are highlighted. Then copy or download it, or share your settings via a link without keys or passwords.
- 8
Step 8
Upload and restart server
Upload server.cfg to your server's root directory next to the resources folder, then restart the server. FXServer reads the file only at startup.
Setup
File location & usage
Two ways to get the config onto a server: upload it yourself or apply it directly in our panel.
The manual method
Upload yourself
- 1
Download file
Download the generated server.cfg using the button above.
- 2
Upload via file manager or FTP/SFTP
Place it in your server's root directory, next to the
resourcesfolder. - 3
Apply changes
FXServer reads server.cfg only at startup. Restart your server for the changes to take effect.
The ZAP-Hosting way
Apply in the panel, no FTP needed
Rent a FiveM (GTAV Enhanced) server from us: download the file, place it in the file manager, and restart. The server overwrites some values with the startup parameters on every start; you set those directly in the panel.
- File Manager directly in your browser
- No FTP client required
- Online in 60 seconds
More tools
More tools for your FiveM server
Server Configuration Generator
Describe your server.cfg settings to the ZapX AI Agent in your own words, or set each option manually—with a live preview for your rented FiveM server.
Built by Florian Galz
fxmanifest.lua Generator
Configure directives in a form and get a valid fxmanifest.lua instantly.
Built by Eric Mager
FiveM Resource Installer
NewCheck a FiveM resource ZIP archive for the destination folder, ensure line, dependencies, escrow, and SQL. In the Dashboard, the tool installs the resource directly on your server.
Built by Fabian Groß
server.cfg Checker
Check network endpoints, RCON security, ScriptHookV settings, and OneSync configuration.
Built by Eric Mager
FAQ
Frequently asked questions about the FiveM Enhanced server.cfg Generator
File location, differences from Legacy, game build, developer mode, OneSync, license keys, and security—briefly explained.
In your server's root directory, next to the resources folder. On a ZAP-Hosting server, you can open and edit it using the panel's file manager. Changes take effect only after a restart because FXServer reads server.cfg only at startup.
sv_pureLevel is no longer needed because Pure Mode is always active in Enhanced. sv_devMode and sv_syncTickRate are new, and without a value, sv_enforceGameBuild loads the latest game build with all DLC content. The generator reflects these differences. For a Legacy server, use the FiveM (Legacy) generator.
Which game build—and therefore which DLC content—players load. If the field is blank, the server uses the latest build with all DLC content. Set it to “1” to force the base game without DLC.
Enable sv_devMode in the generator. This value must be set on the server for client developer tools to work in Enhanced. The old client parameter +set moo 31337 no longer works. Developer mode is off by default.
For more than 32 players, OneSync must be set to “on”, which is also the generator's default. “off” limits the server to 32 players. sv_maxclients accepts values from 1 to 1024; for significantly more than 128 Slots, you'll need a sufficiently powerful server.
Available for free at portal.cfx.re. The key links the server to your Cfx.re account and is required to bring it online. Don't share it publicly.
Your license key, RCON password, and Steam Web API Key are masked in the form and never included in the share link. The link contains only non-secret values you've changed from the defaults. Easy Mode doesn't send these three values to the AI either.
Yes. The form, Easy Mode, import, copying, downloading, and sharing work without an account. server.cfg is generated directly in your browser. Only Easy Mode sends your description and non-secret values to an AI, and it has a short rate limit to prevent excessive requests.
Any more questions?
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