With the right configuration, you can turn your Mount & Blade II: Bannerlord game server into exactly the server you have in mind: with your own name, game mode, map, cultures, passwords, and game rules. In this guide, we’ll show you which settings to configure directly in ZapX and how to set everything else using custom server commands.
Open your server in ZapX and go to the Configuration tab. You’ll find these fields under the Startup Parameters category:
| Field | Description |
|---|---|
| Server Name | Your server’s name in the Custom Server List |
| Server Token | Your token from the game (required) |
| Game Mode | Game mode: Skirmish, Captain, TeamDeathmatch, Siege, Duel, or Battle |
| Map | Map for the selected game mode. If you leave this field blank, your server uses the game mode’s default map |
| Culture Team1 / Culture Team2 | The cultures of the two teams: empire, vlandia, battania, sturgia, khuzait, or aserai |
| Server Password | Password players need to join. Leave blank for a public server |
| Admin Password | Password for Join as Admin and the Server Dashboard. ZapX generates it automatically during setup |
You can easily select the game mode and cultures from a list. Click Save after making your changes. If your server is running, ZapX will offer Restart now because the changes only take effect after a restart.
Default maps for each game mode:
| Game mode | Default map |
|---|---|
Skirmish | mp_skirmish_map_008_skin |
Captain | mp_sergeant_map_007 |
TeamDeathmatch | mp_tdm_map_003 |
Siege | mp_siege_map_007_battania |
Duel | mp_duel_mode_map_004 |
Battle | mp_battle_map_001 |
Official maps only work with the game mode they were designed for. If you enter a map under Map that doesn’t exist on the server or is misspelled, your server automatically uses the game mode’s default map. In Duel mode, both sides play without fixed cultures, so the Culture Team1 and Culture Team2 fields have no effect.
| Option | Description |
|---|---|
| WelcomeMessage | Welcome message for players |
| RoundTotal / RoundTimeLimit | Number of rounds and time limit per round in seconds (round-based modes such as Skirmish and Captain) |
| WarmupTimeLimitInSeconds | Warmup duration in seconds |
| RespawnPeriodTeam1 / RespawnPeriodTeam2 | Respawn wait time for each team |
| AutoTeamBalanceThreshold | The player-count difference at which teams are automatically balanced (0 = off) |
| FriendlyFireDamageMeleeFriendPercent | Melee damage dealt to teammates as a percentage; there are similar options for ranged damage and self-damage |
| NumberOfBotsTeam1 / NumberOfBotsTeam2 | Number of bots per team |
| AllowPollsToKickPlayers / AllowPollsToBanPlayers / AllowPollsToChangeMaps | Allow (True) or prohibit (False) player polls |
| MapTimeLimit | Time limit per map in minutes; overrides the setting from ZapX |
Our guide Game modes and maps shows which maps work with each game mode and how to set up a map rotation.
You can also change many of these values in the admin panel while the game is running. Join your server with Join as Admin and open the panel from the Escape menu. However, your settings are only saved permanently in ZapX or in custom_server_config.txt. Learn more in our guides Become an admin and manage players and Server Dashboard.
