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Conan Exiles: Configure Your Own Server

Discover how to customize your Conan Exiles server settings for optimal gameplay and security → Learn more now

10 November 202612 min read2 Views0 helpful

Server Configuration

Conan Exiles game servers can be extensively configured. Server configuration is done via config files. You can find them in the web interface under Gameserver Management in the Configuration section. Open the ServerSettings.ini config file.

Below is a categorized overview of all relevant commands that allow you to freely configure your server according to your preferences. Some commands are not included by default in the config file. Such commands can easily be added later.

General

In the general settings, you will find all relevant commands to customize the server name, passwords, anti-cheat, and more.

OptionDescriptionConfig Command
Server NameName of your server.ServerName="..."
Player CountMaximum number of playersDepends on package
Message Of The DayDaily message
Server PasswordChange the server password hereServerMessageOfTheDay="..."
Admin PasswordAccess to become an admin. See the "Becoming Admin" guideAdminPassword="..."
BattlEye EnabledEnables BattlEye anti-cheat protectionIsBattlEyeEnabled=
PVP EnabledEnables or disables PVP. 1 = enabled, 0 = disabledPVPEnabled=
Timed PVP RestrictionIf enabled, fights between players can only occur during specified timesRestrictPVPTime=
PVP Blitz EnabledEnables or disables PVP Blitz. 1 = enabled, 0 = disabled (default)PVPBlitzServer=
Timed PVP Building Damage RestrictionIf enabled, players can only attack and destroy other players' structures during specified timesRestrictPVPBuildingDamageTime=
Community StyleDefines the community style: 0=None 1=Purist 2=Casual 3=Hardcore 4=Roleplay 5=ExperimentalServerCommunity=
Server RegionSelecting the server region affects how your server is filtered in the list. Please choose your region so players from the same region can find your server. 0 = Europe, 1 = North America, 2 = Asia, 3 = Australia, 4 = South America, 5 = JapanserverRegion=
No OwnershipIf enabled, there are no ownership rules on the server. This means all players can loot all chests, use all machines, dismantle all buildings, etc. 1 = enabled, 0 = disabled (default).NoOwnership=
Containers Ignore OwnershipIf enabled, all containers are open to other players. 1 = enabled, 0 = disabledContainersIgnoreOwnership=
Can Damage Player BuildingsIf enabled, players can attack and destroy other players' buildings. 1 = enabled, 0 = disabledCanDamagePlayerOwnedStructures=
Players Can Take DamageIf enabled, players can be harmed by other players. 1 = enabled, 0 = disabledbCanBeDamaged=
Enable SandstormEnables periodic sandstorms across the Exiled Lands.EnableSandStorm=
Max Clan SizeSets the maximum size of clans on the server. Once reached, no new members can join.clanMaxSize=
Maximum NuditySets the maximum nudity on the server. Overrides client settings. If set to "No Nudity", players will not see nudity regardless of client settings. 0 = none, 1 = partial, 2 = fullMaxNudity=
Server Voice ChatDetermines if voice chat is enabled in-game. 1 = enabled, 0 = disabledserverVoiceChat=

Progression

In the progression settings, you will find all relevant commands to adjust player XP experience.

OptionDescriptionConfig Command
Player XP Rate MultiplierMultiplies all types of XP players receive. Adjusts progress for all activities. 0.5 = 50 XP, 1.0 = 100 XP, 1.5 = 150 XPPlayerXPRateMultiplier=
Player XP Time MultiplierConan Exiles grants passive XP over time for survival. Multiplies the rate players receive this XP. 0.5 = 50 XP, 1.0 = 100 XP, 1.5 = 150 XPPlayerXPTimeMultiplier=
Player XP Kill MultiplierMultiplies XP gained from killing monsters and players. 0.5 = 50 XP, 1.0 = 100 XP, 1.5 = 150 XPPlayerXPKillMultiplier=
Player XP Harvest MultiplierMultiplies XP gained from harvesting. 0.5 = 50 XP, 1.0 = 100 XP, 1.5 = 150 XPPlayerXPHarvestMultiplier=
Player XP Craft MultiplierMultiplies XP gained from crafting. 0.5 = 50 XP, 1.0 = 100 XP, 1.5 = 150 XPPlayerXPCraftMultiplier=

Time

In the time settings, you will find all relevant commands to adjust time. You can set day and night lengths as you wish.

OptionDescriptionConfig Command
Day-Night Cycle SpeedMultiplies the speed of the entire 24-hour day-night cycle. Individual day phases can be adjusted separately below. This multiplier is applied in addition to the options below.DayCycleSpeedScale=
Daytime SpeedDaytime hours in Conan Exiles are between 7:00 and 16:59 game time. This multiplier lengthens or shortens daytime.DayTimeSpeedScale=
Nighttime SpeedNight hours are between 19:00 and 4:59 game time. This multiplier lengthens or shortens nighttime.NightTimeSpeedScale=
Dawn/Dusk SpeedDawn is between 5:00-6:59 and 17:00-18:59. This multiplier adjusts the time spent in dawn/dusk.DawnDuskSpeedScale=
Use Catch-Up TimeEnables or disables the catch-up timing mechanic on the server. true = enabled, false = disabled.UseClientCatchUpTime=
Catch-Up TimeTo give new players a smooth start, the client can be forced to start at a specific time of day regardless of server time. New characters start at this time and play until the server "catches up." Not recommended to set during night hours.ClientCatchUpTime=

Survival

In the survival settings, you will find all relevant commands to adjust survival aspects such as player health, regeneration speed, and more.

OptionDescriptionConfig Command
Player Health MultiplierDirectly multiplies player health. 0.5 = 50 HP, 1.0 = 100 HP (default), 1.5 = 150 HPPlayerHealthMultiplier=
Player Health Regen SpeedMultiplies passive health regeneration. 0.5 = 2.5 HP/s, 1.0 = 5.0 HP/s (default), 1.5 = 7.5 HP/sPlayerHealthRegenSpeedScale=
Player Stamina MultiplierMultiplies player stamina. 0.5 = 50 stamina, 1.0 = 100 stamina (default), 1.5 = 150 staminaPlayerStaminaMultiplier=
Player Sprint SpeedDefines player sprint speed. 0.5 = 1 m/s, 1.0 = 2 m/s (default), 1.5 = 3 m/sPlayerSprintSpeedScale=
Player Stamina Cost MultiplierIncreases or decreases stamina consumed per action.PlayerStaminaCostMultiplier=
Player Sprint Stamina Cost MultiplierIncreases or decreases stamina consumed while sprinting.PlayerStaminaCostSprintMultiplier=
Player Stamina Regen SpeedMultiplies passive stamina regeneration. 0 = no loss, 0.5 = 1.0 water loss/s, 1.0 = 2.0 water loss/s (default), 1.5 = 3.0 water loss/sPlayerStaminaRegenSpeedScale=
Player Active Thirst MultiplierScales how fast a player actively loses or gains water. 0 = no loss, 0.5 = 1.0 water loss/s, 1.0 = 2.0 water loss/s (default), 1.5 = 3.0 water loss/sPlayerActiveThirstMultiplier=
Player Passive Thirst MultiplierScales how fast a player passively loses or gains water. 0 = no loss, 0.5 = 1.0 water loss/s, 1.0 = 2.0 water loss/s (default), 1.5 = 3.0 water loss/sPlayerIdleThirstMultiplier=
Player Offline Thirst MultiplierScales how fast a player loses or gains water while offline. 0 = no loss, 0.5 = 1.0 water loss/s, 1.0 = 2.0 water loss/s (default), 1.5 = 3.0 water loss/sPlayerOfflineThirstMultiplier=
Player Active Hunger MultiplierScales how fast a player actively loses or gains food. 0 = no loss, 0.5 = 1.0 water loss/s, 1.0 = 2.0 water loss/s (default), 1.5 = 3.0 water loss/sPlayerActiveHungerMultiplier=
Player Passive Hunger MultiplierScales how fast a player passively loses or gains food. 0 = no loss, 0.5 = 1.0 water loss/s, 1.0 = 2.0 water loss/s (default), 1.5 = 3.0 water loss/sPlayerIdleHungerMultiplier=
Player Offline Hunger MultiplierScales how fast a player loses or gains food while offline. 0 = no loss, 0.5 = 1.0 water loss/s, 1.0 = 2.0 water loss/s (default), 1.5 = 3.0 water loss/sPlayerOfflineHungerMultiplier=
Logged Out Characters Remain In WorldIf true, player corpses remain in the world unconscious; if false, they are removed on logout. (Default: true)LogoutCharactersRemainInTheWorld=
Drop Equipment On DeathIf true, players lose their equipment on death. If false, they respawn with full equipment. (Default: true)DropEquipmentOnDeath=
Drop Shortcut Bar On DeathIf true, players lose items on the shortcut bar on death. If false, they respawn with these items. (Default: true)DropShortcutbarOnDeath=
Drop Backpack On DeathIf true, players lose backpack contents on death. If false, they respawn with contents. (Default: true)DropBackpackOnDeath=
Everyone Can Loot CorpseIf true, anyone can loot a dead player's corpse. If false, only the player can. (Default: true)EverybodyCanLootCorpse=
Thrall Corruption Removal MultiplierIncreases the speed at which thrall entertainers remove player corruption.ThrallCorruptionRemovalMultiplier=
Player Corruption Gain MultiplierMultiplies the corruption players gain.PlayerCorruptionGainMultiplier=

Combat

In the combat settings, you will find all relevant commands to adjust damage. For example, how much damage a player can deal or take.

OptionDescriptionConfig Command
Player Damage MultiplierMultiplies damage dealt by players. 0 = no damage, 0.5 = 10 damage, 1.0 = 20 damage (default), 1.5 = 30 damagePlayerDamageMultiplier=
Player Damage Taken MultiplierMultiplies damage players receive. 0 = no damage, 0.5 = 10 damage, 1.0 = 20 damage (default), 1.5 = 30 damagePlayerDamageTakenMultiplier=
Minion Damage MultiplierMultiplies damage dealt by thralls and pets. 0 = no damage, 0.5 = 10 damage, 1.0 = 20 damage (default), 1.5 = 30 damageMinionDamageMultiplier=
Minion Damage Taken MultiplierMultiplies damage thralls and pets receive. 0 = no damage, 0.5 = 10 damage, 1.0 = 20 damage (default), 1.5 = 30 damageMinionDamageTakenMultiplier=
NPC Damage MultiplierMultiplies damage dealt by NPCs and monsters. 0 = no damage, 0.5 = 10 damage, 1.0 = 20 damage (default), 1.5 = 30 damageNPCDamageMultiplier=
NPC Damage Taken MultiplierMultiplies damage NPCs and monsters receive.NPCDamageTakenMultiplier=
NPC Health MultiplierIncreases health points of all NPCs.NPCHealthMultiplier=
NPC Respawn MultiplierMultiplies respawn speed of NPCs after death. Many NPCs currently ignore this value. 0 = no respawn (untested), 0.5 = 15 seconds, 1.0 = 30 seconds (default), 1.5 = 45 secondsNPCRespawnMultiplier=
Durability Damage MultiplierModifies durability damage items take when used or damaged. Affects how long weapons, tools, and armor last. 0 = indestructible, 0.5 = 5 durability loss per hit, 1.0 = 10 durability loss (default), 1.5 = 15 durability lossDurabilityMultiplier=
Shield Durability MultiplierChanges durability damage shields take when blocking. 0 = indestructible, 0.5 = 5 durability loss per hit, 1.0 = 10 durability loss (default), 1.5 = 15 durability lossShieldDurabilityMultiplier=
Thrall Unconscious TimeDetermines how long a thrall remains unconscious. 0 = awake immediately (untested), 300 = 5 minutes, 600 = 10 minutes (default), 900 = 15 minutesUnconsciousTimeSeconds=
Thrall Damage While UnconsciousMultiplies damage a thrall takes while unconscious.ConciousnessDamageMultiplier=
Avatar LifetimeDetermines how long an avatar can live in the world.AvatarLifetime=
Disable AvatarsTrue: Avatars cannot be summoned on this server, False: Avatars can be summoned.AvatarsDisabled=
Avatar Summon TimeTime required to summon an avatar.AvatarSummonTime=
Avatar Dome Duration MultiplierDetermines how long avatar domes last.AvatarDomeDurationMultiplier=
Disable Landclaim NotificationsDisables landclaim notifications. True = off, False = onDisableLandclaimNotifications=

Harvesting

In the harvesting settings, you will find all relevant commands to adjust harvesting. For example, how fast something can be harvested, how often resources respawn, etc.

OptionDescriptionConfig Command
Item Spoil RateAffects how long food lasts (lower values = longer spoil time). 0 = never spoil, 0.5 = 4 minutes, 1.0 = 2 minutes (default), 1.5 = 1 minuteItemSpoilRateScale=
Harvest Amount MultiplierMultiplies the amount of resources gathered when harvesting. 1.0 = 1 resource (default), 2.0 = 2 resourcesHarvestAmountMultiplier=
Resource Respawn Speed MultiplierMultiplies the speed at which resources respawn after harvesting. 0.5 = 7.5 minutes, 1.0 = 15 minutes (default), 1.5 = 30 minutesResourceRespawnSpeedMultiplier=
Landclaim Radius MultiplierIncreases or decreases the radius in which landclaim applies. Affects resource and NPC respawn as well as land claiming ability. 0.5 = 10 meters, 1.0 = 20 meters (default), 1.5 = 30 metersLandClaimRadiusMultiplier=

Crafting

In the crafting settings, you will find all relevant commands to adjust crafting. For example, how fast items can be crafted.

OptionDescriptionConfig Command
Crafting Time MultiplierIncreases or decreases the time needed to craft items.CraftingTimeMultiplier=
Thrall Crafting Time MultiplierIncreases or decreases the time needed to train a thrall.ThrallCraftingTimeMultiplier=
Fuel Burn Time MultiplierIncreases or decreases the burn time of fuel.FuelBurnTimeMultiplier=
Crafting Speed MultiplierMultiplies the speed at which items are crafted. Using a Wheel of Pain to convert thralls counts as crafting. 0 or less = instant, 0.5 = 10 seconds, 1.0 = 20 seconds (default), 1.5 = 30 secondsItemConvertionMultiplier=
Structure Damage MultiplierMultiplies damage dealt by defensive structures (e.g., palisades). 0 = no damage (untested), 0.5 = 10 damage, 1.0 = 20 damage (default), 1.5 = 30 damageStructureDamageMultiplier=
Structure Damage Taken MultiplierMultiplies damage structures take when attacked (walls/crafting stations separately). 0 = no damage (untested), 0.5 = 10 damage, 1.0 = 20 damage (default), 1.5 = 30 damageStructureDamageTakenMultiplier=
Structure Health MultiplierMultiplies health points of a structure. 0.5 = 500 HP, 1.0 = 1000 HP (default), 1.5 = 1500 HPStructureHealthMultiplier=
Player Encumbrance MultiplierMultiplies the encumbrance an item adds to the player. (0 does not disable) 0.5 = 2.5 weight, 1.0 = 5.0 weight (default), 1.5 = 7.5 weightPlayerEncumbranceMultiplier=
Player Encumbrance Penalty MultiplierMultiplies penalties players suffer when overloaded. (0 does not disable) 0.5 = 35 movement restriction at 99%, 1.0 = 70 movement restriction (default), 1.5 = 125 movement restrictionPlayerEncumbrancePenaltyMultiplier=

Decay

In the decay settings, you will find all relevant commands to adjust building decay.

OptionDescriptionConfig Command
Disable Building DecayDisables building decay over time when enabled.DisableBuildingAbandonment=
Building Decay Time MultiplierIncreases or decreases the time until building parts and structures decay.BuildingDecayTimeMultiplier=

Chat

In the chat settings, you will find all relevant commands to customize chat. For example, enabling chat, chat radius, and max message length.

OptionDescriptionConfig Command
Local Chat RadiusSets the radius around a player where local chat is transmitted (in centimeters)ChatLocalRadius=
Max Message LengthSets the maximum number of characters in a chat message.ChatMaxMessageLength=
Global Chat EnabledAllows or disallows global chat. In-game there is a global channel where all players can talk.ChatHasGlobal=

Purge

In the purge settings, you will find all relevant commands to adjust the purge, its stages, etc.

OptionDescriptionConfig Command
Enable PurgeDisabling this option completely turns off purge events.EnablePurge=
Purge LevelIncreasing this value raises the difficulty of the purge. Example: 0 disables purgesPurgeLevel=
-Increasing this value raises the number of purge events per day. Actual number also depends on options belowPurgePeriodicity=
-If enabled, purges are restricted to certain timesRestrictPurgeTime=
-Value 0000 means 00:00 as weekday end timePurgeTimeWeekdayEnd=
-Value 0000 means 00:00 as weekday start timePurgeTimeWeekdayStart=
-Value 0000 means 00:00 as weekend end timePurgeTimeWeekendEnd=
-Value 0000 means 00:00 as weekend start timePurgeTimeWeekendStart=
-Value 0830 means 08:30 as weekday end timePurgeRestrictionWeekdayEnd=
-Value 2200 means 22:00 as weekend end timePurgeRestrictionWeekdayStart=
-Value 1800 means 18:00 as weekend start timePurgeRestrictionWeekendStart=
Purge Preparation TimeIncreases time in minutes between purge warning and purge start.PurgePreparationTime=
Purge DurationIncreases maximum duration a purge can last. If all waves are killed, purge ends earlier.PurgeDuration=
Minimum Online PlayersPurges only occur if at least this many players are online. At 0, purge affects any clan above the purge meter (even offline)MinPurgeOnlinePlayers=
Allow BuildingIf enabled, building is allowed during purges.AllowBuilding=
Purge Meter Trigger ValueIncreases the number of actions clans or players must perform to qualify for a purge. The higher, the longer it takes to trigger a purge.ClanPurgeTrigger=
Purge Meter Update FrequencyInterval at which purge events for clans are aggregated and added to the purge meter. Lower values increase meter faster.ClanScoreUpateFrenquency=
-Increases damage NPCs deal during a purge. Examples: 5.000000, 10.000000, 15.000000, 20.000000, 25.000000PurgeNPCBuildingDamageMultiplier=

Pets and Hunger

In the pet and hunger settings, you will find all relevant commands for pet hunger consumption. For example, how much and how fast they eat.

OptionDescriptionConfig Command
Enable Hunger System for ThrallsTurns the hunger system for thralls on or off.ToggleHungerSystemThralls=
Enable Hunger System for PetsTurns the hunger system for pets on or off.ToggleHungerSystemPets=
Food Nutrition ValueAmount of nutrition companions receive from eating.FoodNutritionValue=
Hunger Duration in MinutesTime in minutes for a companion's hunger bar to drop from 100 to 0. Default = 10080StarvationTimeInMinutes=
Max Hunger Damage PenaltyWhen hunger bar reaches 0, the companion takes damage. This value determines max health loss (percentage, 1 = 100%).StarvationDamagePenaltyCap=
Crafting Time Multiplier in Animal PenMultiplies crafting speed in the animal pen.AnimalPenCraftingTimeMultiplier=
Feed Box Range MultiplierMultiplies the range in which feed boxes can feed companions.FeedBoxRangeMultiplier=
Exclusive DietDetermines if companions eat only items from their diet. Disabled means they also eat other items.ExclusiveDiet=

FAQ

Frequently asked questions

In the ServerSettings.ini file, which you can find in the web interface under Gameserver Management in the Configuration section.
Use the config command PVPEnabled= (1 = enabled, 0 = disabled).
Use the config command serverRegion= with values 0 = Europe, 1 = North America, 2 = Asia, 3 = Australia, 4 = South America, 5 = Japan. The region affects how your server is filtered in the server list.

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