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ASKA: Manage Savegames and Upload Your Own World

Learn how ASKA saves, how to back up your world, and how to upload and activate your own world on your game server → Learn more

10 November 20264 min read0 Views0 helpful

Introduction

Would you like to back up the world on your ASKA game server, move a world from your single-player game to the server, or switch between multiple worlds? With the Savegame Manager in ZapX, it only takes a moment. In this guide, we’ll show you how ASKA saves, where your worlds are stored, and how to upload and activate your own world.

Where your worlds are stored

Your worlds are stored on the server in the savegame folder. Open it directly from the Savegames tab, without having to navigate through the entire server. There you’ll find:

EntryMeaning
savegame_[ID]Folder containing a world, for example savegame_86713_271026105256
savegame_[ID]_bak1, _bak2 …Older backups of this world created by the game itself
metaFile where the server remembers which world was opened most recently

A world’s ID is everything in the folder name after savegame_. For the folder savegame_86713_271026105256, the ID is 86713_271026105256. You can see which world your server loads in the save id line of the server_properties.txt file.

Info

A new server doesn’t have a world yet. If Keep World Running is set to false (the default), your server creates a world only when the first player joins. Only then does the savegame_[ID] folder appear, and the ID is saved permanently in server_properties.txt.

FAQ

Frequently asked questions

ASKA saves automatically every 10 minutes by default, and when the last player leaves the server. It does not save when you stop or restart the server.
In the savegame folder, which you can open directly from the Savegames tab. Each world is in a savegame_[ID] folder, alongside older backups ending in _bak and the meta file.
On Windows, they’re in %USERPROFILE%\AppData\LocalLow\Sand Sailor Studio\Aska\data. Each world is in a folder whose name starts with savegame_.

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