List gameservers accessible with the current credential. Prefer list_account_services for cross-product discovery.
- Permission
gameserver.view- Granted when connecting
- View services
Get one gameserver by ID.
- Permission
gameserver.view- Granted when connecting
- View services
get_gameserver_live_statusRead-onlyStart here
Get live query status for a gameserver.
- Permission
gameserver.view- Granted when connecting
- View services
Read editable gameserver configuration fields.
- Permission
gameserver.config.read- Granted when connecting
- Read configuration
Update editable gameserver configuration fields. Requires confirm=true.
- Permission
gameserver.config.write- Granted when connecting
- Change configuration
Parameters
serviceIdstringrequired
ID of the Gameserver: the "id" field from list_account_services or list_gameservers (e.g. "cmabc123..."). The numericId shown in the panel (e.g. "180") is accepted too. IDs of other service types do not work here.
changesRecord<string, string>required
confirmbooleanoptional
get_gameserver_console_logsRead-only
Read a recent gameserver console log snapshot.
- Permission
gameserver.console.read- Granted when connecting
- Console & Logs
Parameters
serviceIdstringrequired
ID of the Gameserver: the "id" field from list_account_services or list_gameservers (e.g. "cmabc123..."). The numericId shown in the panel (e.g. "180") is accepted too. IDs of other service types do not work here.
linesintegeroptional
Number of recent log lines to return, 1-200 (default 50). Values above 200 are rejected.
> 0 ยท max 200
Restart a gameserver. Requires confirm=true because this is a power action.
- Permission
gameserver.restart- Granted when connecting
- Power actions
Start a gameserver. Requires confirm=true because this is a power action.
- Permission
gameserver.start- Granted when connecting
- Power actions
Stop a gameserver. Requires confirm=true because this is a power action.
- Permission
gameserver.stop- Granted when connecting
- Power actions
Send one console command to a running gameserver. Requires confirm=true.
- Permission
gameserver.console.write- Granted when connecting
- Console & Logs
Read recent gameserver activity logs.
- Permission
gameserver.activity.read- Granted when connecting
- View services
Parameters
serviceIdstringrequired
ID of the Gameserver: the "id" field from list_account_services or list_gameservers (e.g. "cmabc123..."). The numericId shown in the panel (e.g. "180") is accepted too. IDs of other service types do not work here.
limitintegeroptional
> 0 ยท max 100
offsetintegeroptional
min 0 ยท max 9007199254740991
get_gameserver_container_statusRead-only
Get gameserver container and port reachability status.
- Permission
gameserver.view- Granted when connecting
- View services
list_gameserver_schedulesRead-only
List the recurring schedules of a gameserver (restart, start, stop, console command, backup, wipe) with cron, timezone, next and last run. Only schedules whose action the credential may manage are listed.
- Permission
gameserver.view- Granted when connecting
- View services
Create a recurring gameserver schedule. action: restart, start, stop, command (needs `command`, sent to the server console), backup (needs ZapX Pass Pro), wipe (only games with a wipe such as Rust, needs `wipe` options). Five-field cron evaluated in `timezone` (IANA, default UTC), at most every 5 minutes, max 20 schedules per server. To announce a restart, add a second command schedule a few minutes earlier (e.g. cron "55 3 * * *" with command "say Restart in 5 minutes"). Requires confirm=true.
- Permission
gameserver.backups.managegameserver.restartgameserver.startgameserver.stopgameserver.console.writegameserver.wipe- Granted when connecting
- Power actions, Console & Logs, Change configuration
Parameters
serviceIdstringrequired
ID of the Gameserver: the "id" field from list_account_services or list_gameservers (e.g. "cmabc123..."). The numericId shown in the panel (e.g. "180") is accepted too. IDs of other service types do not work here.
namestringrequired
max length 120
action"restart" | "backup" | "start" | "stop" | "command" | "wipe"required
cronstringrequired
Five-field cron, e.g. "0 4 * * *" = daily 04:00. At most every 5 minutes.
timezonestringoptional
IANA zone the cron is evaluated in, e.g. "Europe/Berlin". Default UTC.
commandstringoptional
Console command, required for action=command.
max length 2000
wipeobjectoptional
Wipe options, required for action=wipe (only games with a wipe, e.g. Rust).
wipe.kind"map" | "blueprints" | "full"optional
Rust: map, blueprints or full.
wipe.backupFirstbooleanoptional
Back up before wiping (default true).
wipe.seed"keep" | "random"optional
Map seed: "keep" (default) or "random".
wipe.worldSizeintegeroptional
min 1000 ยท max 6000
isActivebooleanoptional
confirmbooleanoptional
Update a gameserver schedule (name, action, cron, timezone, command, wipe options, isActive). isActive=false pauses it. The daily auto backup (isSystem) cannot be changed. Requires confirm=true.
- Permission
gameserver.backups.managegameserver.restartgameserver.startgameserver.stopgameserver.console.writegameserver.wipe- Granted when connecting
- Power actions, Console & Logs, Change configuration
Parameters
serviceIdstringrequired
ID of the Gameserver: the "id" field from list_account_services or list_gameservers (e.g. "cmabc123..."). The numericId shown in the panel (e.g. "180") is accepted too. IDs of other service types do not work here.
scheduleIdstringrequired
namestringoptional
max length 120
action"restart" | "backup" | "start" | "stop" | "command" | "wipe"optional
cronstringoptional
Five-field cron, e.g. "0 4 * * *" = daily 04:00. At most every 5 minutes.
timezonestringoptional
IANA zone the cron is evaluated in, e.g. "Europe/Berlin". Default UTC.
commandstringoptional
Console command, required for action=command.
max length 2000
wipeobjectoptional
Wipe options, required for action=wipe (only games with a wipe, e.g. Rust).
wipe.kind"map" | "blueprints" | "full"optional
Rust: map, blueprints or full.
wipe.backupFirstbooleanoptional
Back up before wiping (default true).
wipe.seed"keep" | "random"optional
Map seed: "keep" (default) or "random".
wipe.worldSizeintegeroptional
min 1000 ยท max 6000
isActivebooleanoptional
confirmbooleanoptional
Delete a gameserver schedule. The daily auto backup (isSystem) cannot be deleted. Requires confirm=true.
- Permission
gameserver.backups.managegameserver.restartgameserver.startgameserver.stopgameserver.console.writegameserver.wipe- Granted when connecting
- Power actions, Console & Logs, Change configuration
Wipe a gameserver now (games with a wipe such as Rust): kind map, blueprints or full. Backs up first unless backupFirst=false. Irreversible for the wiped data: state the effect and get an explicit yes first. Returns an operation (poll get_operation_status). For a recurring wipe use create_gameserver_schedule with action=wipe. Requires confirm=true.
- Permission
gameserver.wipe- Granted when connecting
- Full access
Parameters
serviceIdstringrequired
ID of the Gameserver: the "id" field from list_account_services or list_gameservers (e.g. "cmabc123..."). The numericId shown in the panel (e.g. "180") is accepted too. IDs of other service types do not work here.
kind"map" | "blueprints" | "full"required
Rust: map, blueprints or full.
backupFirstbooleanoptional
Back up before wiping (default true).
seed"keep" | "random" | integeroptional
Map seed: "keep" (default), "random" or a fixed number.
worldSizeintegeroptional
min 1000 ยท max 6000
confirmbooleanoptional
list_gameserver_databasesRead-only
List the managed MySQL/MariaDB databases of a gameserver with host, port, database name, username, status and phpMyAdmin URL. Passwords are never returned: the owner sees them in the dashboard.
- Permission
gameserver.database.read- Granted when connecting
- Read configuration
Create a managed MySQL/MariaDB database for a gameserver (max 5 per server, free). It is ready when its status turns active (list_gameserver_databases). The password is not returned: the owner reads it in the dashboard. Requires confirm=true.
- Permission
gameserver.database.write- Granted when connecting
- Change configuration
Parameters
serviceIdstringrequired
ID of the Gameserver: the "id" field from list_account_services or list_gameservers (e.g. "cmabc123..."). The numericId shown in the panel (e.g. "180") is accepted too. IDs of other service types do not work here.
namestringoptional
Display label, e.g. "fivem". Optional.
max length 40
confirmbooleanoptional
Permanently delete a gameserver database with all its tables and data (no undo). Get an explicit yes first. confirmationName must be the exact database name (field `database`). Requires confirm=true.
- Permission
gameserver.database.write- Granted when connecting
- Change configuration
Parameters
serviceIdstringrequired
ID of the Gameserver: the "id" field from list_account_services or list_gameservers (e.g. "cmabc123..."). The numericId shown in the panel (e.g. "180") is accepted too. IDs of other service types do not work here.
databaseIdstringrequired
confirmationNamestringrequired
The exact database name (field `database` of list_gameserver_databases), as typed in the dashboard.
confirmbooleanoptional
get_gameserver_external_accessRead-only
Read gameserver external access details.
- Permission
gameserver.external-access.manage- Granted when connecting
- Full access
Ensure gameserver external access is provisioned. Requires confirm=true.
- Permission
gameserver.external-access.manage- Granted when connecting
- Full access
Rotate gameserver external access credentials. Requires confirm=true.
- Permission
gameserver.external-access.manage- Granted when connecting
- Full access
Reveal gameserver external access credentials. Requires confirm=true.
- Permission
gameserver.external-access.manage- Granted when connecting
- Full access
Reinstall a gameserver. Requires confirm=true.
- Permission
gameserver.reinstall- Granted when connecting
- Full access
Update gameserver game version. Requires confirm=true.
- Permission
gameserver.lifecycle.manage- Granted when connecting
- Change configuration
Parameters
serviceIdstringrequired
ID of the Gameserver: the "id" field from list_account_services or list_gameservers (e.g. "cmabc123..."). The numericId shown in the panel (e.g. "180") is accepted too. IDs of other service types do not work here.
targetVersionstringoptional
targetModpackVersionstringoptional
confirmbooleanoptional
Change gameserver variant. Requires confirm=true.
- Permission
gameserver.lifecycle.manage- Granted when connecting
- Change configuration
list_gameserver_savegamesRead-only
List gameserver savegames.
- Permission
gameserver.savegames.read- Granted when connecting
- Read configuration
Parameters
serviceIdstringrequired
ID of the Gameserver: the "id" field from list_account_services or list_gameservers (e.g. "cmabc123..."). The numericId shown in the panel (e.g. "180") is accepted too. IDs of other service types do not work here.
pageintegeroptional
> 0 ยท max 9007199254740991
limitintegeroptional
> 0 ยท max 100
Delete a gameserver savegame. Requires confirm=true.
- Permission
gameserver.savegames.write- Granted when connecting
- Change configuration
List installed mods (installedOnly=true) or search the gameserver's mod browser (e.g. CurseForge/Modrinth for Minecraft mod loaders, Thunderstore for Valheim, uMod for Rust with Oxide, ficsit for Satisfactory). Results carry provider, projectId and the installation state; install with install_gameserver_mod.
- Permission
gameserver.view- Granted when connecting
- View services
Parameters
serviceIdstringrequired
ID of the Gameserver: the "id" field from list_account_services or list_gameservers (e.g. "cmabc123..."). The numericId shown in the panel (e.g. "180") is accepted too. IDs of other service types do not work here.
querystringoptional
providerstringoptional
installedOnlybooleanoptional
offsetintegeroptional
min 0 ยท max 9007199254740991
limitintegeroptional
> 0 ยท max 48
sort"relevance" | "downloads" | "updated" | "newest"optional
Install a mod from the gameserver's mod browser (find it with list_gameserver_mods: provider + projectId). Also updates, downgrades or repairs an installed mod: pass the versionId (see check_gameserver_addon_updates). Without versionId the newest compatible version is installed. Rust uMod plugins are mods with provider "umod" (set_gameserver_rust_framework to oxide first). The server must be stopped. Requires confirm=true. Returns an operation (get_operation_status) and the installationId.
- Permission
gameserver.mods.manage- Granted when connecting
- Change configuration
Parameters
serviceIdstringrequired
ID of the Gameserver: the "id" field from list_account_services or list_gameservers (e.g. "cmabc123..."). The numericId shown in the panel (e.g. "180") is accepted too. IDs of other service types do not work here.
provider"modrinth" | "curseforge" | "thunderstore" | "umod" | "beamng" | "ficsit" | "hangar"required
projectIdstringrequired
max length 200
versionIdstringoptional
max length 200
titlestringoptional
max length 200
resolveDependenciesbooleanoptional
confirmbooleanoptional
Remove an installed mod by its installationId (from list_gameserver_mods with installedOnly=true). Deletes the mod files. The server must be stopped. Requires confirm=true.
- Permission
gameserver.mods.manage- Granted when connecting
- Change configuration
Parameters
serviceIdstringrequired
ID of the Gameserver: the "id" field from list_account_services or list_gameservers (e.g. "cmabc123..."). The numericId shown in the panel (e.g. "180") is accepted too. IDs of other service types do not work here.
installationIdstringrequired
confirmbooleanoptional
check_gameserver_addon_updatesRead-only
Check the installed mods (kind=mods) or plugins (kind=plugins) of a gameserver for newer versions. Install an update with install_gameserver_mod / install_gameserver_plugin and the reported versionId. refresh=true asks the providers again even for cached answers. Read-only.
- Permission
gameserver.view- Granted when connecting
- View services
Parameters
serviceIdstringrequired
ID of the Gameserver: the "id" field from list_account_services or list_gameservers (e.g. "cmabc123..."). The numericId shown in the panel (e.g. "180") is accepted too. IDs of other service types do not work here.
kind"mods" | "plugins"required
refreshbooleanoptional
List installed plugins (installedOnly=true) or search the plugin catalog (Modrinth, Hangar) of a Minecraft plugin server (Paper, Spigot, Purpur, Folia, Velocity, Waterfall), e.g. EssentialsX or LuckPerms. Results carry provider, projectId and the installation state. Page with offset/nextOffset.
- Permission
gameserver.view- Granted when connecting
- View services
Parameters
serviceIdstringrequired
ID of the Gameserver: the "id" field from list_account_services or list_gameservers (e.g. "cmabc123..."). The numericId shown in the panel (e.g. "180") is accepted too. IDs of other service types do not work here.
querystringoptional
max length 200
provider"all" | "modrinth" | "hangar"optional
installedOnlybooleanoptional
offsetintegeroptional
min 0 ยท max 9007199254740991
limitintegeroptional
min 1 ยท max 48
sortstringoptional
max length 40
Install a plugin from list_gameserver_plugins (provider + projectId), with its required dependencies. With the versionId of an installed plugin it updates or downgrades it. The server must be stopped. Requires confirm=true. Returns an operation (get_operation_status) and the installationId.
- Permission
gameserver.plugins.manage- Granted when connecting
- Change configuration
Parameters
serviceIdstringrequired
ID of the Gameserver: the "id" field from list_account_services or list_gameservers (e.g. "cmabc123..."). The numericId shown in the panel (e.g. "180") is accepted too. IDs of other service types do not work here.
provider"modrinth" | "hangar"required
projectIdstringrequired
max length 200
versionIdstringoptional
max length 200
titlestringoptional
max length 200
resolveDependenciesbooleanoptional
confirmbooleanoptional
Remove an installed plugin by its installationId (from list_gameserver_plugins with installedOnly=true). Deletes the plugin jar; its config folder stays. The server must be stopped. Requires confirm=true.
- Permission
gameserver.plugins.manage- Granted when connecting
- Change configuration
Parameters
serviceIdstringrequired
ID of the Gameserver: the "id" field from list_account_services or list_gameservers (e.g. "cmabc123..."). The numericId shown in the panel (e.g. "180") is accepted too. IDs of other service types do not work here.
installationIdstringrequired
confirmbooleanoptional
get_gameserver_rust_frameworkRead-only
Rust servers only: the configured plugin framework (vanilla, oxide = uMod, carbon), the one the running server uses and whether a restart is needed to apply it.
- Permission
gameserver.view- Granted when connecting
- View services
Rust servers only: install or switch the plugin framework (oxide = Oxide/uMod, carbon = Carbon, vanilla = none). Applied on the next start/restart (restart_gameserver); world, cfg and plugin folders are kept. Then install uMod plugins with install_gameserver_mod (provider umod). Requires confirm=true.
- Permission
gameserver.plugins.manage- Granted when connecting
- Change configuration
Parameters
serviceIdstringrequired
ID of the Gameserver: the "id" field from list_account_services or list_gameservers (e.g. "cmabc123..."). The numericId shown in the panel (e.g. "180") is accepted too. IDs of other service types do not work here.
framework"vanilla" | "oxide" | "carbon"required
confirmbooleanoptional
Minecraft servers only: search the modpack catalog (CurseForge, Modrinth, FTB, Technic) with search/provider/offset/limit. Pass modpackId to get that modpack's versions (versionId for install_gameserver_modpack) and a RAM hint.
- Permission
gameserver.view- Granted when connecting
- View services
Parameters
serviceIdstringrequired
ID of the Gameserver: the "id" field from list_account_services or list_gameservers (e.g. "cmabc123..."). The numericId shown in the panel (e.g. "180") is accepted too. IDs of other service types do not work here.
searchstringoptional
max length 200
provider"all" | "modrinth" | "curseforge" | "ftb" | "technic"optional
offsetintegeroptional
min 0 ยท max 100000
limitintegeroptional
min 1 ยท max 100
modpackIdstringoptional
Minecraft servers only: install a modpack (modpackId + versionId from list_gameserver_modpacks) like the panel library. The server type and Minecraft version follow the modpack and the server is reinstalled with it; other installed variants keep their data. To update the active modpack use update_gameserver_version with targetModpackVersion. Requires confirm=true.
- Permission
gameserver.lifecycle.manage- Granted when connecting
- Change configuration
Steam workshop configuration of a gameserver whose game supports it (e.g. Garry's Mod, ARK, DayZ, Project Zomboid): item ids with titles and validation, the collection id, disabled items and whether changes wait for the next start.
- Permission
gameserver.view- Granted when connecting
- View services
Change the Steam workshop items of a gameserver: addItemIds / removeItemIds edit the current list, itemIds replaces it, collectionId sets or (null) removes the collection, disabledItemIds keeps items listed but inactive. Omitted fields stay as they are. Applied on the next start/restart. Requires confirm=true.
- Permission
gameserver.mods.manage- Granted when connecting
- Change configuration
Parameters
serviceIdstringrequired
ID of the Gameserver: the "id" field from list_account_services or list_gameservers (e.g. "cmabc123..."). The numericId shown in the panel (e.g. "180") is accepted too. IDs of other service types do not work here.
itemIdsstring[]optional
max items 500
addItemIdsstring[]optional
max items 200
removeItemIdsstring[]optional
max items 500
collectionIdstringoptional
pattern ^\d{1,20}$
disabledItemIdsstring[]optional
max items 500
confirmbooleanoptional