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Void Spectre
- Role
- Void/Void_Spectre
- Zones
- Zone 1, Zone 2, Zone 3
- Template
- Template_Void_Spectre
- Model
- Void_Spectre
Statistics
Health
30
Speed
8 blocks/sRunning
Damage (strongest attack)
40±10%
Attacks
| Attack | Damage | Variation | Knockback | Calculation |
|---|---|---|---|---|
| Melee | 20 Physical | ±10 % | 1 | Fixed value per hit |
| Charge | 40 Physical | ±10 % | 1 | Fixed value per hit |
Behavior & attitude
Attitude toward players
HostileAttitude toward other NPCs
IgnoredNPC groups
Perception
- View distance
- 20 blocks
- Field of view
- 180°
- Hearing range
- 10 blocks
- Instant detection
- 3 blocks
- Alarm range
- 40 blocks
- Alarm duration
- 2 s
Combat
- Attack range
- 10 blocks
Everyday
- Reminder category
- Voidspawn
Drops
Percentage = chance of at least one item per kill — calculated from the game's loot table (same calculation as in the item database).
Drop table: Drop_Void_Spectre
Occurrences
Weights and percentages apply only within each spawn table (share of all creatures in that table), not as a global spawn probability.
World spawns(1)
Spawns naturally in these environments in the world.
Tier3 Night NPC4
Weight 10 = 100 % of this table- Zone 1
- SwampsAzure
- Zone 2
- DesertsOasis
- Zone 3
- Glacial
More roles for this creature
The same creature (same name and model) in other game roles, such as patrol, wanderer, tamed, or boss phases. Differences from the current role are highlighted.
| Role | Health | Attitude | Drop table |
|---|---|---|---|
| 30 | Hostile | Drop_Void_Spectre | |
| 120 | Hostile | Drop_Void_Spectre |
Mobs in the same family
Same role folder in game: Void