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Void Crawler
- Role
- Void/Crawler_Void
- Zones
- Unique, Zone 1, Zone 2, Zone 3
- Template
- Template_Predator
- Model
- Crawler_Void
Statistics
Health
70
Speed
8 blocks/sRunning
Damage (strongest attack)
16±10%
Attacks
| Attack | Damage | Variation | Knockback | Calculation |
|---|---|---|---|---|
| Melee | 16 Physical | ±10 % | 0.5 | Fixed value per hit |
Behavior & attitude
Attitude toward players
HostileAttitude toward other NPCs
IgnoredAttitude groupVoid
- Hostile toward:
- FeranGoblinKweebecPlayer
- Friendly toward:
- Coffer Goblin
NPC groups
Perception
- View distance
- 18 blocks
- Field of view
- 120°
- Hearing range
- 12 blocks
- Instant detection
- 4 blocks
- Alarm range
- 18 blocks
- Alarm duration
- 1–1.5 s
Combat
- Attack range
- 2.25 blocks
- Target range
- 2.5 blocks
- Pursues targets
- Yes
- Pursuit speed
- 1 × movement speed
- Race threshold
- 0.55
- Threat display
- Jump
- Flee distance
- 11 blocks
- Flees even without a threat
- No
- Knockback factor
- ×0.3
Everyday
- Roaming Radius
- 12 blocks
- Leash radius
- 30 blocks
- Leash radius (hard limit)
- 60 blocks
- Sleeps at night
- No
- Shy during the day
- No
- Day
- 18:01–6:01
- Breathes underwater
- No
- Reminder category
- Voidspawn
Drops
Percentage = chance of at least one item per kill — calculated from the game's loot table (same calculation as in the item database).
Drop table: Drop_Crawler_Void
Occurrences
Weights and percentages apply only within each spawn table (share of all creatures in that table), not as a global spawn probability.
World spawns(4)
Spawns naturally in these environments in the world.
Spawns Portals Goblin Caves Void
Weight 40 = 40 % of this table- Unique
- Env Portal Goblin Cave Void
Tier1 Night NPC2
Weight 15 = 100 % of this table- Zone 1
- Plains
- Zone 2
- Savanna
- Zone 3
- Tundra
Tier2 Night NPC2
Weight 25 = 100 % of this table- Zone 1
- ForestsAutumnMountains
- Zone 2
- PlateausScrub
- Zone 3
- ForestsMountains
Tier3 Night NPC2
Weight 25 = 100 % of this table- Zone 1
- SwampsAzure
- Zone 2
- DesertsOasis
- Zone 3
- Glacial
Cave & beacon spawns(1)
Spawns via spawn beacons (e.g. in caves) near players.
Portal Void Event Minor
Weight 100 = 100 % of this table- Max. concurrent
- 5
- Per spawn
- 1
- Minimum distance from player
- 3 blocks
- Beacon radius
- 50 blocks
- Spawn Radius
- 6 blocks
- Target distance from player
- 25 blocks
Spawn Marker(2)
Spawn points (markers) placed in structures or encounters.
- Crawler Void100 % of this markerWait time (game time): 1 dayplaced in: Dungeon › Outlander Temple, Orbis › Goblins
- Crawler Void Manual100 % of this markerWait time (game time): 1 dayplaced in: Orbis › Goblins
Structures (3)
Prefab groups containing a spawn marker for this mob, and the regions where they generate.
Dungeon › Outlander Temple
1× marker “Crawler Void” in these structuresLocations in world generation (2)
- Zone3_Tier3 › Cave/Dungeons/Outlander_Temple
- Zone3_Tier3 › Custom.Village_Outlander
Orbis › Goblins
8× marker “Crawler Void” in these structuresOrbis › Goblins
23× marker “Crawler Void Manual” in these structuresMore roles for this creature
The same creature (same name and model) in other game roles, such as patrol, wanderer, tamed, or boss phases. Differences from the current role are highlighted.
| Role | Health | Attitude | Drop table |
|---|---|---|---|
| 70 | Hostile | Drop_Crawler_Void | |
| 50 | Hostile | Drop_Crawler_Void | |
| 70 | Hostile | Drop_Crawler_Void |
Role inference
Technical inheritance in the game data, not a tier: one role inherits another role's values and changes some of them.
Serves as the basis for(1)
Mobs in the same family
Same role folder in game: Void