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Void Eye
- Role
- Void/Eye_Void
- Zones
- Zone 1, Zone 2, Zone 3
- Template
- Template_Flying_Aggressive
- Model
- Eye_Void
Statistics
Health
100
Speed
6 blocks/sFlying
Damage (strongest attack)
—
Attacks
No damage values in the role data.
Behavior & attitude
Attitude toward players
HostileAttitude toward other NPCs
IgnoredNPC groups
Perception
- View distance
- 40 blocks
- Field of view
- 180°
- Hearing range
- 10 blocks
- Instant detection
- 3 blocks
- Alarm range
- 40 blocks
- Alarm duration
- 2 s
Combat
- Attack range
- 15 blocks
- Knockback factor
- ×0.3
Everyday
- Reminder category
- Voidspawn
Drops
Percentage = chance of at least one item per kill — calculated from the game's loot table (same calculation as in the item database).
Drop table: Drop_Eye_Void
Occurrences
Weights and percentages apply only within each spawn table (share of all creatures in that table), not as a global spawn probability.
World spawns(3)
Spawns naturally in these environments in the world.
Tier1 Night NPC3
Weight 5 = 100 % of this table- Zone 1
- Plains
- Zone 2
- Savanna
- Zone 3
- Tundra
Tier2 Night NPC3
Weight 5 = 100 % of this table- Zone 1
- ForestsAutumnMountains
- Zone 2
- PlateausScrub
- Zone 3
- ForestsMountains
Tier3 Night NPC3
Weight 15 = 100 % of this table- Zone 1
- SwampsAzure
- Zone 2
- DesertsOasis
- Zone 3
- Glacial
Cave & beacon spawns(1)
Spawns via spawn beacons (e.g. in caves) near players.
Portal Void Event Major
Weight 100 = 100 % of this table- Max. concurrent
- 1
- Per spawn
- 1
- Next spawn after (game time)
- 4 sec. – 6 sec.
- Minimum distance from player
- 3 blocks
- Beacon radius
- 50 blocks
- Spawn Radius
- 3 blocks
- Target distance from player
- 25 blocks
Spawn Marker(2)
Spawn points (markers) placed in structures or encounters.
- Void Eye100 % of this markerWait time (game time): 1 dayplaced in: Orbis › Goblins
- Void Eye Manual100 % of this markerWait time (game time): 1 sec.placed in: Orbis › Goblins
Structures (2)
Prefab groups containing a spawn marker for this mob, and the regions where they generate.
Orbis › Goblins
2× marker “Void Eye” in these structuresOrbis › Goblins
6× marker “Void Eye Manual” in these structuresMore roles for this creature
The same creature (same name and model) in other game roles, such as patrol, wanderer, tamed, or boss phases. Differences from the current role are highlighted.
| Role | Health | Attitude | Drop table |
|---|---|---|---|
| 100 | Hostile | Drop_Eye_Void | |
| 100 | Hostile | Drop_Eye_Void |
Mobs in the same family
Same role folder in game: Void