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Void Fiend
- Role
- Void/Void_Spawn_Surge
- Zones
- Unique
- Template
- Template_Void_Spawn_Entombed
- Model
- Spawn_Void
Statistics
Health
700
Speed
5 blocks/sRunning
Damage (strongest attack)
18
Attacks
| Attack | Damage | Knockback |
|---|---|---|
| Swing Down | 18 Physical | 1 |
| Swing Left Fast | 16 Physical | 1 |
The damage values come from the NPC role's interactions (defined in “Void_Spawn_Surge”); weapon values from the item database are not included here.
Weapon / main hand
Behavior & attitude
Attitude toward players
HostileAttitude toward other NPCs
IgnoredAttitude groupVoid
- Hostile toward:
- FeranGoblinKweebecPlayer
- Friendly toward:
- Coffer Goblin
NPC groups
Perception
- View distance
- 40 blocks
- Field of view
- 360°
- Hearing range
- 32 blocks
- Instant detection
- 32 blocks
- Alarm duration
- 0.25–0.5 s
Combat
- Attack range
- 3 blocks
- Pursuit speed
- 1 × movement speed
- Race threshold
- 1
Everyday
- Reminder category
- Voidspawn
Drops
Percentage = chance of at least one item per kill — calculated from the game's loot table (same calculation as in the item database).
Drop table: Drop_Void_Spawn_Entombed
Occurrences
Weights and percentages apply only within each spawn table (share of all creatures in that table), not as a global spawn probability.
Cave & beacon spawns(1)
Spawns via spawn beacons (e.g. in caves) near players.
Portal Goblin Surge Tier6
Weight 100 = 100 % of this table- Unique
- Env Portal Goblin SurfaceEnv Portal Goblin CaveEnv Portal Goblin Cave DeepEnv Portal Goblin Cave Void
- Max. concurrent
- 3
- Per spawn
- 1
- Minimum distance from player
- 6 blocks
- Beacon radius
- 40 blocks
- Spawn Radius
- 32 blocks
- Target distance from player
- 12 blocks
More roles for this creature
The same creature (same name and model) in other game roles, such as patrol, wanderer, tamed, or boss phases. Differences from the current role are highlighted.
| Role | Health | Attitude | Drop table |
|---|---|---|---|
| 700 | Hostile | Drop_Void_Spawn_Entombed | |
| 700 | Hostile | Drop_Void_Spawn_Entombed | |
| 700 | Hostile | Drop_Void_Spawn | |
| 700 | Hostile | Drop_Void_Spawn_Entombed |
Role inference
Technical inheritance in the game data, not a tier: one role inherits another role's values and changes some of them.
Serves as the basis for(1)
Mobs in the same family
Same role folder in game: Void