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Void Crawler
Variant of Void CrawlerThe same creature in a different behavioral or contextual role.
- Role
- Void/Crawler_Void_Anomaly
- Template
- Template_Predator
- Model
- Crawler_Void
Statistics
Health
70
Speed
8 blocks/sRunning
Damage (strongest attack)
16±10%
Attacks
| Attack | Damage | Variation | Knockback | Calculation |
|---|---|---|---|---|
| Melee | 16 Physical | ±10 % | 0.5 | Fixed value per hit |
Behavior & attitude
Attitude toward players
HostileAttitude toward other NPCs
IgnoredAttitude groupVoid
- Hostile toward:
- FeranGoblinKweebecPlayer
- Friendly toward:
- Coffer Goblin
NPC groups
Perception
- View distance
- 18 blocks
- Field of view
- 120°
- Hearing range
- 12 blocks
- Instant detection
- 6 blocks
- Alarm range
- 18 blocks
- Alarm duration
- 0.5–1 s
Combat
- Attack range
- 2.25 blocks
- Target range
- 2.5 blocks
- Pursues targets
- Yes
- Pursuit speed
- 1 × movement speed
- Race threshold
- 0.55
- Threat display
- Jump
- Flee distance
- 11 blocks
- Flees even without a threat
- No
- Knockback factor
- ×0.3
Everyday
- Roaming Radius
- 12 blocks
- Leash radius
- 30 blocks
- Leash radius (hard limit)
- 60 blocks
- Sleeps at night
- No
- Shy during the day
- No
- Day
- 18:01–6:01
- Breathes underwater
- No
- Reminder category
- Voidspawn
Drops
Percentage = chance of at least one item per kill — calculated from the game's loot table (same calculation as in the item database).
Drop table: Drop_Crawler_Void
Occurrences
Spawn Marker(1)
Spawn points (markers) placed in structures or encounters.
- Crawler Void Anomaly100 % of this markerWait time (game time): 1 dayplaced in: Orbis › Goblins
Structures (1)
Prefab groups containing a spawn marker for this mob, and the regions where they generate.
Orbis › Goblins
4× marker “Crawler Void Anomaly” in these structuresMore roles for this creature
The same creature (same name and model) in other game roles, such as patrol, wanderer, tamed, or boss phases. Differences from the current role are highlighted.
| Role | Health | Attitude | Drop table |
|---|---|---|---|
| 70 | Hostile | Drop_Crawler_Void | |
| 70 | Hostile | Drop_Crawler_Void | |
| 50 | Hostile | Drop_Crawler_Void |
Role inference
Technical inheritance in the game data, not a tier: one role inherits another role's values and changes some of them.
Based on
Mobs in the same family
Same role folder in game: Void