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Wraith
- Role
- Undead/Wraith
- Zones
- Zone 4
- Template
- Template_Intelligent
- Model
- Wraith
Statistics
Health
193
Speed
10 blocks/sRunning
Damage (strongest attack)
40±10%
Attacks
| Attack | Damage | Variation | Knockback | Calculation |
|---|---|---|---|---|
| Melee | 40 Physical | ±10 % | 1 | Fixed value per hit |
The damage values come from the NPC role's interactions (defined in “Wraith”); weapon values from the item database are not included here.
Weapon / main hand
Behavior & attitude
Attitude toward players
HostileAttitude toward other NPCs
IgnoredPerception
- View distance
- 15 blocks
- Field of view
- 180°
- Hearing range
- 8 blocks
- Instant detection
- 2 blocks
- Alarm range
- 45 blocks
- Alarm duration
- 1–2 s
Combat
- Attack range
- 3.5 blocks
- Pursuit speed
- 0.67 × movement speed
- Race threshold
- 0.3
- Knockback factor
- ×0.5
Everyday
- Roaming Radius
- 15 blocks
- Leash radius
- 45 blocks
- Leash radius (hard limit)
- 200 blocks
- Breathes underwater
- No
- Reminder category
- Mythic
Drops
Percentage = chance of at least one item per kill — calculated from the game's loot table (same calculation as in the item database).
Drop table: Drop_Wraith
Occurrences
Weights and percentages apply only within each spawn table (share of all creatures in that table), not as a global spawn probability.
World spawns(1)
Spawns naturally in these environments in the world.
Spawns Zone4 Wastes Predator
Weight 10 = 33.3 % of this table- Zone 4
- Wastes
Spawn Marker(1)
Spawn points (markers) placed in structures or encounters.
- Wraith100 % of this markerWait time (game time): 1 day
Mobs in the same family
Same role folder in game: Undead