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UndeadHostile

Wraith

Role
Undead/Wraith
Zones
Zone 4
Template
Template_Intelligent
Model
Wraith

Statistics

Health

193

Speed

10 blocks/sRunning

Damage (strongest attack)

40±10%

Attacks

AttackDamageVariationKnockbackCalculation
Melee40 Physical±10 %1Fixed value per hit

The damage values come from the NPC role's interactions (defined in “Wraith”); weapon values from the item database are not included here.

Weapon / main hand

Behavior & attitude

Attitude toward players

Hostile

Attitude toward other NPCs

Ignored

Perception

View distance
15 blocks
Field of view
180°
Hearing range
8 blocks
Instant detection
2 blocks
Alarm range
45 blocks
Alarm duration
1–2 s

Combat

Attack range
3.5 blocks
Pursuit speed
0.67 × movement speed
Race threshold
0.3
Knockback factor
×0.5

Everyday

Roaming Radius
15 blocks
Leash radius
45 blocks
Leash radius (hard limit)
200 blocks
Breathes underwater
No
Reminder category
Mythic

Drops

Percentage = chance of at least one item per kill — calculated from the game's loot table (same calculation as in the item database).

Drop table: Drop_Wraith

Occurrences

Weights and percentages apply only within each spawn table (share of all creatures in that table), not as a global spawn probability.

World spawns(1)

Spawns naturally in these environments in the world.

Spawns Zone4 Wastes Predator

Weight 10 = 33.3 % of this table
Zone 4
Wastes
6–18Background: Soil

Spawn Marker(1)

Spawn points (markers) placed in structures or encounters.

  • Wraith100 % of this markerWait time (game time): 1 day

Mobs in the same family

Same role folder in game: Undead

Back to the mob database

Wraith — Hytale Mob Database | ZAP-Hosting