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UndeadHostile

Ghoul

Role
Undead/Ghoul
Template
Template_Predator
Model
Ghoul

Statistics

Health

193

Speed

10 blocks/sRunning

Damage (strongest attack)

48±10%

Attacks

AttackDamageVariationKnockbackCalculation
Melee48 Physical±10 %1Fixed value per hit

Behavior & attitude

Attitude toward players

Hostile

Attitude toward other NPCs

Ignored

Attitude groupPredators

Neutral toward:
Prey
Ignored:
PredatorsPrey Big

Perception

View distance
12 blocks
Field of view
120°
Hearing range
8 blocks
Instant detection
4 blocks
Alarm range
28 blocks
Alarm duration
3–5 s

Combat

Attack range
2.5 blocks
Pursues targets
Yes
Pursuit speed
1 × movement speed
Race threshold
0.55
Flee distance
15 blocks
Flees even without a threat
No
Knockback factor
×0.5

Everyday

Roaming Radius
6 blocks
Leash radius
20 blocks
Leash radius (hard limit)
60 blocks
Sleeps at night
No
Shy during the day
No
Day
6:01–17:59
Breathes underwater
No
Reminder category
Undead

Drops

Percentage = chance of at least one item per kill — calculated from the game's loot table (same calculation as in the item database).

Drop table: Drop_Ghoul

Occurrences

No spawn table in the game data — this mob is probably spawned another way (summoning, encounter, boss fight, script).

Mobs in the same family

Same role folder in game: Undead

Back to the mob database

Ghoul — Hytale Mob Database | ZAP-Hosting