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Rattlesnake
- Role
- Creature/Vermin/Snake_Rattle
- Zones
- Oceans, Zone 1, Zone 2, Zone 3, Zone 4
- Template
- Template_Predator
- Model
- Snake_Rattle
Statistics
Health
36
Speed
8 blocks/sRunning
Damage (strongest attack)
23±10%
Attacks
| Attack | Damage | Variation | Knockback | Calculation |
|---|---|---|---|---|
| Bite | 23 Physical | ±10 % | 1 | Fixed value per hit |
Behavior & attitude
Attitude toward players
HostileAttitude toward other NPCs
IgnoredAttitude groupPredators
- Neutral toward:
- Prey
- Ignored:
- PredatorsPrey Big
NPC groups
Perception
- View distance
- 6 blocks
- Field of view
- 120°
- Hearing range
- 8 blocks
- Instant detection
- 4 blocks
- Alarm range
- 10 blocks
- Alarm duration
- 2–3 s
Combat
- Attack range
- 2.5 blocks
- Pursues targets
- Yes
- Pursuit speed
- 0.8 × movement speed
- Race threshold
- 0.55
- Flee distance
- 15 blocks
- Flees even without a threat
- Yes
- Knockback factor
- ×0.5
Everyday
- Roaming Radius
- 20 blocks
- Leash radius
- 20 blocks
- Leash radius (hard limit)
- 60 blocks
- Sleeps at night
- Yes
- Shy during the day
- No
- Day
- 6:01–17:59
- Breathes underwater
- No
- Reminder category
- Critter
Drops
Percentage = chance of at least one item per kill — calculated from the game's loot table (same calculation as in the item database).
Drop table: Drop_Snake_Rattle
Occurrences
Weights and percentages apply only within each spawn table (share of all creatures in that table), not as a global spawn probability.
World spawns(1)
Spawns naturally in these environments in the world.
Spawns Zone2 Scrub Predator
Weight 2 = 16.7 % of this table- Zone 2
- Scrub
Spawn Marker(2)
Spawn points (markers) placed in structures or encounters.
- Snake Rattle100 % of this markerWait time (game time): 1 dayplaced in: Monuments › Encounter, Monuments › Unique
- Snakes50 % of this markerWait time (game time): 1 dayplaced in: Dungeon › Labyrinth
Structures (3)
Prefab groups containing a spawn marker for this mob, and the regions where they generate.
Dungeon › Labyrinth
113× marker “Snakes” in these structuresLocations in world generation (3)
- Zone2_Tier1 › Cave/Dungeons/Dungeon_Labyrinth
- Zone2_Tier2 › Cave/Dungeons/Dungeon_Labyrinth
- Zone2_Tier3 › Cave/Dungeons/Dungeon_Labyrinth
Monuments › Encounter
6× marker “Snake Rattle” in these structuresMonuments › Unique
2× marker “Snake Rattle” in these structuresRole inference
Technical inheritance in the game data, not a tier: one role inherits another role's values and changes some of them.
Based on
Mobs in the same family
Same role folder in game: Creature › Vermin