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BeastCreature › VerminHostile

Cobra

Role
Creature/Vermin/Snake_Cobra
Zones
Zone 2, Zone 3
Template
Template_Predator
Model
Snake_Cobra

Statistics

Health

36

Speed

8 blocks/sRunning

Damage (strongest attack)

29±10%

Attacks

AttackDamageVariationKnockbackCalculation
Bite29 Physical±10 %1Fixed value per hit

Behavior & attitude

Attitude toward players

Hostile

Attitude toward other NPCs

Ignored

Attitude groupPredators

Neutral toward:
Prey
Ignored:
PredatorsPrey Big

NPC groups

AggressiveSnakesVermin

Perception

View distance
6 blocks
Field of view
120°
Hearing range
8 blocks
Instant detection
4 blocks
Alarm range
10 blocks
Alarm duration
2–3 s

Combat

Attack range
2.5 blocks
Pursues targets
Yes
Pursuit speed
0.8 × movement speed
Race threshold
0.55
Flee distance
15 blocks
Flees even without a threat
Yes
Knockback factor
×0.5

Everyday

Roaming Radius
20 blocks
Leash radius
20 blocks
Leash radius (hard limit)
60 blocks
Sleeps at night
Yes
Shy during the day
No
Day
6:01–17:59
Breathes underwater
No
Reminder category
Critter

Drops

Percentage = chance of at least one item per kill — calculated from the game's loot table (same calculation as in the item database).

Drop table: Drop_Snake_Cobra

Occurrences

Weights and percentages apply only within each spawn table (share of all creatures in that table), not as a global spawn probability.

World spawns(2)

Spawns naturally in these environments in the world.

Spawns Zone3 Tundra Predator

Weight 5 = 100 % of this table
Zone 3
Tundra
6–18Background: Soil

Spawns Zone3 Forests Predator

Weight 5 = 33.3 % of this table
Zone 3
Forests
6–18Background: Soil NoSnow

Cave & beacon spawns(3)

Spawns via spawn beacons (e.g. in caves) near players.

Zone2 Cave Savanna Aggro

Weight 30 = 30 % of this table
Zone 2
Caves Savanna
Light level 0–2
Max. concurrent
2
Per spawn
1–2
Next spawn after (game time)
20 min – 60 min
Minimum distance from player
15 blocks
Beacon radius
70 blocks
Spawn Radius
50 blocks
Target distance from player
20 blocks

Zone2 Cave Deserts Aggro

Weight 20 = 20 % of this table
Zone 2
Caves Deserts
Light level 0–2
Max. concurrent
3
Per spawn
1–2
Next spawn after (game time)
20 min – 60 min
Minimum distance from player
15 blocks
Beacon radius
70 blocks
Spawn Radius
50 blocks
Target distance from player
20 blocks

Zone2 Cave Scrub Aggro

Weight 20 = 20 % of this table
Zone 2
Caves Scrub
Light level 0–2
Max. concurrent
3
Per spawn
1–2
Next spawn after (game time)
20 min – 60 min
Minimum distance from player
15 blocks
Beacon radius
70 blocks
Spawn Radius
50 blocks
Target distance from player
20 blocks

Spawn Marker(1)

Spawn points (markers) placed in structures or encounters.

  • Snakes50 % of this markerWait time (game time): 1 dayplaced in: Dungeon › Labyrinth

Structures (1)

Prefab groups containing a spawn marker for this mob, and the regions where they generate.

Dungeon › Labyrinth

113× marker “Snakes” in these structures
Golden SteppesBadlandsDesolate Basin
Locations in world generation (3)
  • Zone2_Tier1 › Cave/Dungeons/Dungeon_Labyrinth
  • Zone2_Tier2 › Cave/Dungeons/Dungeon_Labyrinth
  • Zone2_Tier3 › Cave/Dungeons/Dungeon_Labyrinth

Role inference

Technical inheritance in the game data, not a tier: one role inherits another role's values and changes some of them.

Mobs in the same family

Same role folder in game: Creature › Vermin

Back to the mob database

Cobra — Hytale Mob Database | ZAP-Hosting