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Piranha
- Role
- Aquatic/Freshwater/Piranha
- Zones
- Zone 1
- Template
- Template_Swimming_Aggressive
- Model
- Piranha
Statistics
Health
38
Speed
8 blocks/sSwimming
Damage (strongest attack)
5±10%
Attacks
| Attack | Damage | Variation | Knockback | Calculation |
|---|---|---|---|---|
| Melee | 5 Physical | ±10 % | 1 | Fixed value per hit |
Behavior & attitude
Attitude toward players
HostileAttitude toward other NPCs
IgnoredNPC groups
Perception
- View distance
- 8 blocks
- Field of view
- 360°
- Hearing range
- 4 blocks
- Instant detection
- 1 blocks
- Alarm range
- 12 blocks
- Alarm duration
- 3–5 s
Everyday
- Reminder category
- Freshwater
Drops
Percentage = chance of at least one item per kill — calculated from the game's loot table (same calculation as in the item database).
Drop table: Drop_Piranha
Occurrences
Weights and percentages apply only within each spawn table (share of all creatures in that table), not as a global spawn probability.
World spawns(1)
Spawns naturally in these environments in the world.
Spawns Zone1 Fish Tier3
Weight 15 = 42.9 % of this table- Zone 1
- SwampsAzure