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UndeadHostile

Undead Pig

Role
Undead/Pig_Undead
Zones
Zone 4
Template
Template_Predator
Model
Pig_Undead

Statistics

Health

103

Speed

10 blocks/sRunning

Damage (strongest attack)

27±10%

Attacks

AttackDamageVariationKnockbackCalculation
Melee27 Physical±10 %1Fixed value per hit

Behavior & attitude

Attitude toward players

Hostile

Attitude toward other NPCs

Ignored

Attitude groupPredators

Neutral toward:
Prey
Ignored:
PredatorsPrey Big

NPC groups

Pig

Perception

View distance
12 blocks
Field of view
120°
Hearing range
8 blocks
Instant detection
4 blocks
Alarm range
28 blocks
Alarm duration
3–5 s

Combat

Attack range
2.5 blocks
Pursues targets
Yes
Pursuit speed
1 × movement speed
Race threshold
0.55
Flee distance
15 blocks
Flees even without a threat
No
Knockback factor
×0.5

Everyday

Roaming Radius
6 blocks
Leash radius
20 blocks
Leash radius (hard limit)
60 blocks
Sleeps at night
No
Shy during the day
No
Day
6:01–17:59
Breathes underwater
No
Reminder category
Undead

Drops

Percentage = chance of at least one item per kill — calculated from the game's loot table (same calculation as in the item database).

Drop table: Drop_Pig_Undead

Occurrences

Weights and percentages apply only within each spawn table (share of all creatures in that table), not as a global spawn probability.

World spawns(1)

Spawns naturally in these environments in the world.

Spawns Zone4 Forests Animal

Weight 10 = 50 % of this table
Zone 4
Forests
6–18Background: Soil

Mobs in the same family

Same role folder in game: Undead

Back to the mob database

Undead Pig — Hytale Mob Database | ZAP-Hosting