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Clothing and jewelry vary randomly in the game—shown here is the default equipment.

IntelligentIntelligent › Faction › Goblin › Dungeon

Goblin Thief

Variant of Goblin ThiefThe same creature in a different behavioral or contextual role.

Role
Intelligent/Faction/Goblin/Dungeon/Dungeon_Goblin_Thief_Patrol
Template
Template_Dungeon_Goblin_Thief
Model
Goblin_Thief

Statistics

Health

30

Speed

7 blocks/sRunning

Damage (strongest attack)

—

Attacks

No damage values in the role data.

Behavior & attitude

Attitude toward players

Not specified

Attitude toward other NPCs

Ignored

Attitude groupGoblin

Hostile toward:
SpidersSkeleton
Neutral toward:
Void
Friendly toward:
GoblinDungeon Goblin Pack

NPC groups

AggressiveCombat Music Targets DeepworksCombat Music Targets Goblin CavesDungeon GoblinDungeon Goblin PackGoblin

Perception

View distance
18 blocks
Field of view
160°
Hearing range
8 blocks
Instant detection
2 blocks
Alarm range
30 blocks

Combat

Knockback factor
×0.5

Everyday

Roaming Radius
5 blocks
Reminder category
Goblin

Occurrences

Spawn Marker(1)

Spawn points (markers) placed in structures or encounters.

  • Dungeon Goblin Thief Patrol100 % of this markerWait time (game time): 10 days

More roles for this creature

The same creature (same name and model) in other game roles, such as patrol, wanderer, tamed, or boss phases. Differences from the current role are highlighted.

Role inference

Technical inheritance in the game data, not a tier: one role inherits another role's values and changes some of them.

Mobs in the same family

Same role folder in game: Intelligent › Faction › Goblin › Dungeon

Back to the mob database

Goblin Thief (Dungeon_Goblin_Thief_Patrol) — Hytale Mob Database | ZAP-Hosting