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WildlifeCreature › MammalNeutral

Stag

Role
Creature/Mammal/Deer_Stag
Zones
Zone 1
Template
Template_Animal_Neutral
Model
Model_Deer_Stag

Statistics

Health

103

Speed

10 blocks/sRunning

Damage (strongest attack)

25±10%

Attacks

AttackDamageVariationKnockbackCalculation
Melee25 Physical±10 %7Fixed value per hit

Behavior & attitude

Attitude toward players

Neutral

Attitude toward other NPCs

Ignored

Attitude groupPreyBig

Hostile toward:
Predators BigVoid
Ignored:
PreyPrey BigPredatorsCrittersVermin

NPC groups

DeerNeutralPrey Big

Perception

View distance
10 blocks
Field of view
180°
Hearing range
8 blocks
Instant detection
4 blocks
Alarm range
12 blocks

Combat

Race threshold
0.5

Everyday

Roaming Radius
7 blocks
Leash radius
20 blocks
Day
6:01–17:59
Breathes underwater
No
Reminder category
Livestock

Drops

Percentage = chance of at least one item per kill — calculated from the game's loot table (same calculation as in the item database).

Drop table: Drop_Deer_Stag

Occurrences

Weights and percentages apply only within each spawn table (share of all creatures in that table), not as a global spawn probability.

World spawns(1)

Spawns naturally in these environments in the world.

Spawns Zone1 Plains Animal

Weight 5 = 7.1 % of this table
Zone 1
Plains
6–18Group: 3 (60 %), 4 (25 %), 5 (15 %)Background: Soil

More roles for this creature

The same creature (same name and model) in other game roles, such as patrol, wanderer, tamed, or boss phases. Differences from the current role are highlighted.

RoleHealthAttitudeDrop table
StagDeer_Stag
103NeutralDrop_Deer_Stag
StagTemple_Deer_Stag
1Neutral—

Mobs in the same family

Same role folder in game: Creature › Mammal

Back to the mob database

Stag — Hytale Mob Database | ZAP-Hosting