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Grizzly Bear
- Role
- Creature/Mammal/Bear_Grizzly
- Zones
- Unique, Zone 1, Zone 2, Zone 3, Zone 4
- Template
- Template_Predator
- Model
- Bear_Grizzly
Statistics
Health
124
Speed
6 blocks/sRunning
Damage (strongest attack)
38±10%
Attacks
| Attack | Damage | Variation | Knockback | Calculation |
|---|---|---|---|---|
| Swipe Left | 34 Physical | ±10 % | 0.5 | Fixed value per hit |
| Swipe Right | 36 Physical | ±10 % | 0.5 | Fixed value per hit |
| Stomp | 38 Physical | ±10 % | 5 | Fixed value per hit |
Behavior & attitude
Attitude toward players
HostileAttitude toward other NPCs
IgnoredAttitude groupPredatorsBig
- Neutral toward:
- PreyPrey BigSpiders
- Ignored:
- PredatorsPredators Big
NPC groups
Perception
- View distance
- 12 blocks
- Field of view
- 120°
- Hearing range
- 8 blocks
- Instant detection
- 2 blocks
- Alarm range
- 18 blocks
- Alarm duration
- 4 s
Combat
- Attack range
- 3.25 blocks
- Pursues targets
- Yes
- Pursuit speed
- 1 × movement speed
- Race threshold
- 0.55
- Threat display
- Roar
- Flee distance
- 11 blocks
- Flees even without a threat
- No
- Knockback factor
- ×0.5
Everyday
- Roaming Radius
- 8 blocks
- Leash radius
- 50 blocks
- Leash radius (hard limit)
- 80 blocks
- Sleeps at night
- Yes
- Shy during the day
- No
- Day
- 6:01–17:59
- Breathes underwater
- No
- Reminder category
- Predator
Drops
Percentage = chance of at least one item per kill — calculated from the game's loot table (same calculation as in the item database).
Drop table: Drop_Bear_Grizzly
Occurrences
Weights and percentages apply only within each spawn table (share of all creatures in that table), not as a global spawn probability.
World spawns(4)
Spawns naturally in these environments in the world.
Spawns Portals Goblin Surface
Weight 5 = 10.2 % of this table- Unique
- Env Portal Goblin Surface
Spawns Zone1 Mountains Predator
Weight 5 = 100 % of this table- Zone 1
- Mountains
Spawns Zone1 Forests Predator
Weight 5 = 50 % of this table- Zone 1
- ForestsAutumnAzure
Spawns Zone3 Forests Predator
Weight 5 = 33.3 % of this table- Zone 3
- Forests
Spawn Marker(2)
Spawn points (markers) placed in structures or encounters.
- Bear100 % of this marker
- Welcome Animal100 % of this markerWait time (game time): 20 minplaced in: Monuments › Unique
Structures (1)
Prefab groups containing a spawn marker for this mob, and the regions where they generate.
Monuments › Unique
4× marker “Welcome Animal” in these structuresRole inference
Technical inheritance in the game data, not a tier: one role inherits another role's values and changes some of them.
Serves as the basis for(1)