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BlocksPoop

Poop Hit

Sound Event · 0.89 s – 1.13 s · 2 layers · 5 variants

This asset is deprecated - use parent asset instead.

Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.

Layers and variants

Layer 1

Volume -6 dB · Random Pitch -2 … +2 st

Mud_Hit_01Mono · 44.1 kHz · 1.13 s · 29.8 KB

0:000:01

Mud_Hit_02Mono · 44.1 kHz · 1.07 s · 30.6 KB

0:000:01

Mud_Hit_03Mono · 44.1 kHz · 1 s · 27.2 KB

0:000:01

Mud_Hit_04Mono · 44.1 kHz · 0.89 s · 27.4 KB

0:000:00

Layer 2

Volume +1 dB

Block_Hit_WeightMono · 44.1 kHz · 0.5 s · 10 KB

0:000:00

Technical details

Event ID
SFX_Poop_Hit
Game File
Server/Audio/SoundEvents/BlockSounds/Poop/SFX_Poop_Hit.json
Event volume
-4 dBInherited
Event pitch
0 HalftonesInherited
Attenuation starts at
4 BlocksInherited
Maximum hearing distance
15 BlocksInherited
Spatiality (Spatial Blend)
0.6Inherited
Concurrent instances
50Inherited
Interruption prevented
Yes
Audio category
AudioCat_BlockSounds (0 dB) → AudioCat_SFX (0 dB)
Inherits from
SFX_Mud_HitMigrated: Volume, Pitch, StartAttenuationDistance, MaxDistance, SpatialBlend, MaxInstance, PreventSoundInterruption, Layers, AudioCategory
Audio format
Original Ogg Vorbis, Mono · 44.1 kHz · 1.13 s · 29.8 KB

Used by

No usage found in the server files

No item, NPC or ambience file in the server package triggers this event, and the server code does not mention it either. The game data therefore does not show where it plays in the game.

Change history

Present since at least 0.6.6 (earliest available build) · unchanged through 0.7.5

Poop Hit — Hytale Sound Database | ZAP-Hosting