Longsword Special Swing
Sound Event ยท 1.72 s โ 1.93 s ยท 2 layers ยท 8 variants
Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.
Layers and variants
Layer 1
Volume -9 dB ยท Random Volume -2 โฆ 0 dB ยท Random Pitch -2 โฆ +5 st
Longsword_Special_Swing_01Mono ยท 44.1 kHz ยท 1.72 s ยท 31.3 KB
Longsword_Special_Swing_02Mono ยท 44.1 kHz ยท 1.81 s ยท 32.9 KB
Longsword_Special_Swing_03Mono ยท 44.1 kHz ยท 1.73 s ยท 31.9 KB
Longsword_Special_Swing_04Mono ยท 44.1 kHz ยท 1.93 s ยท 34.7 KB
Layer 2
Volume -4 dB ยท Random Volume -1 โฆ 0 dB ยท Random Pitch -2 โฆ +5 st
Player_Clth_Foley_Swing_01Mono ยท 44.1 kHz ยท 0.74 s ยท 24.4 KB
Player_Clth_Foley_Swing_02Mono ยท 44.1 kHz ยท 0.65 s ยท 23.5 KB
Player_Clth_Foley_Swing_03Mono ยท 44.1 kHz ยท 0.68 s ยท 22.9 KB
Player_Clth_Foley_Swing_04Mono ยท 44.1 kHz ยท 0.86 s ยท 26.1 KB
Technical details
- Event ID
- SFX_Longsword_Special_Swing
- Game File
- Server/Audio/SoundEvents/SFX/Weapons/Longsword/Special/SFX_Longsword_Special_Swing.json
- Event volume
- -5 dB
- Event pitch
- 0 Halftones
- Attenuation starts at
- 8 BlocksInherited
- Maximum hearing distance
- 25 BlocksInherited
- Spatiality (Spatial Blend)
- 0.6Inherited
- Concurrent instances
- 50Inherited
- Interruption prevented
- Yes
- Audio category
- AudioCat_Sword (-6 dB) โ AudioCat_Weapons (0 dB) โ AudioCat_SFX (0 dB)
- Inherits from
- SFX_Attn_ModerateMigrated: StartAttenuationDistance, MaxDistance, SpatialBlend, MaxInstance
- Audio format
- Original Ogg Vorbis, Mono ยท 44.1 kHz ยท 1.72 s ยท 31.3 KB
Used by
Items and blocks (19)
Adamantite Longsword
Weapon_Longsword_Adamantite
- Primary action ยท World sound (audible to everyone)
Adamantite Saurian Saber
Weapon_Longsword_Adamantite_Saurian
- Primary action ยท World sound (audible to everyone)
Cobalt Longsword
Weapon_Longsword_Cobalt
- Primary action ยท World sound (audible to everyone)
Copper Longsword
Weapon_Longsword_Copper
- Primary action ยท World sound (audible to everyone)
Crude Longsword
Weapon_Longsword_Crude
- Primary action ยท World sound (audible to everyone)
Flame Longsword
Weapon_Longsword_Flame
- Primary action ยท World sound (audible to everyone)
Giant Ruined Longsword
Weapon_Longsword_Ruined_Giant
- Primary action ยท World sound (audible to everyone)
Iron Longsword
Weapon_Longsword_Iron
- Primary action ยท World sound (audible to everyone)
Katana
Weapon_Longsword_Katana
- Primary action ยท World sound (audible to everyone)
Mithril Longsword
Weapon_Longsword_Mithril
- Primary action ยท World sound (audible to everyone)
Onyxium Longsword
Weapon_Longsword_Onyxium
- Primary action ยท World sound (audible to everyone)
Praetorian Longsword
Weapon_Longsword_Praetorian
- Primary action ยท World sound (audible to everyone)
Revenant Guardian's Ruined Sword
Weapon_Longsword_Ruined_Giant_NPC
- Primary action ยท World sound (audible to everyone)
Scarab Longsword
Weapon_Longsword_Scarab
- Primary action ยท World sound (audible to everyone)
Skeleton Praetorian's Sword
Weapon_Longsword_Praetorian_NPC
- Primary action ยท World sound (audible to everyone)
Spectral Longsword
Weapon_Longsword_Spectral
- Primary action ยท World sound (audible to everyone)
Stone Trork Longsword
Weapon_Longsword_Stone_Trork
- Primary action ยท World sound (audible to everyone)
Thorium Longsword
Weapon_Longsword_Thorium
- Primary action ยท World sound (audible to everyone)
Tribal Longsword
Weapon_Longsword_Tribal
- Primary action ยท World sound (audible to everyone)
Change history
Present since at least 0.6.6 (earliest available build) ยท unchanged through 0.7.5