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BeastCreature › MammalHostile

White Wolf

Role
Creature/Mammal/Wolf_White
Zones
Oceans, Zone 1, Zone 2, Zone 3, Zone 4
Template
Template_Predator
Model
Wolf_White

Statistics

Health

103

Speed

10 blocks/sRunning

Damage (strongest attack)

27±10%

Attacks

AttackDamageVariationKnockbackCalculation
Bite27 Physical±10 %1Fixed value per hit

Behavior & attitude

Attitude toward players

Hostile

Attitude toward other NPCs

Ignored

Attitude groupPredatorsBig

Neutral toward:
PreyPrey BigSpiders
Ignored:
PredatorsPredators Big

NPC groups

AggressivePredators Big

Perception

View distance
10 blocks
Field of view
120°
Hearing range
12 blocks
Instant detection
2 blocks
Alarm range
18 blocks
Alarm duration
3 s

Combat

Attack range
2.5 blocks
Pursues targets
Yes
Pursuit speed
0.65 × movement speed
Race threshold
0.55
Threat display
Howl
Flee distance
11 blocks
Flees even without a threat
No
Knockback factor
×0.5

Everyday

Roaming Radius
15 blocks
Leash radius
30 blocks
Leash radius (hard limit)
100 blocks
Sleeps at night
No
Shy during the day
No
Day
6:01–17:59
Breathes underwater
No
Reminder category
Predator

Drops

Percentage = chance of at least one item per kill — calculated from the game's loot table (same calculation as in the item database).

Drop table: Drop_Wolf_Black

Occurrences

Weights and percentages apply only within each spawn table (share of all creatures in that table), not as a global spawn probability.

World spawns(2)

Spawns naturally in these environments in the world.

Spawns Zone3 Mountains Predator

Weight 10 = 100 % of this table
Zone 3
Mountains
6–18Group: 2–3Background: Soil

Spawns Zone3 Glacial Predator

Weight 5 = 33.3 % of this table
Zone 3
Glacial
6–18Group: 2–3Background: IceAndSnow

Spawn Marker(1)

Spawn points (markers) placed in structures or encounters.

  • Wolf White100 % of this markerWait time (game time): 1 dayplaced in: Monuments › Encounter

Structures (1)

Prefab groups containing a spawn marker for this mob, and the regions where they generate.

Monuments › Encounter

2× marker “Wolf White” in these structures
Crystalline DepthsDrifting PlainsSeedling WoodsThe FensGolden SteppesBadlandsDesolate BasinShallow OceanFrostmarch TundraBoreal ReachThe EverfrostCinder WastesCharred Woodlands

Role inference

Technical inheritance in the game data, not a tier: one role inherits another role's values and changes some of them.

Mobs in the same family

Same role folder in game: Creature › Mammal

Back to the mob database

White Wolf — Hytale Mob Database | ZAP-Hosting