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Clothing and jewelry vary randomly in the game—shown here is the default equipment.

IntelligentIntelligent › TempleNeutral

Kweebec Razorleaf

Variant of Kweebec RazorleafThe same creature in a different behavioral or contextual role.

Role
Intelligent/Temple/Temple_Kweebec_Razorleaf_Patrol5
Template
Template_Temple
Model
Kweebec_Sapling_Razorleaf

Statistics

Health

1

Speed

5 blocks/sRunning

Damage (strongest attack)

—

Attacks

No damage values in the role data.

Weapon / main hand

Behavior & attitude

Attitude toward players

Neutral

Attitude toward other NPCs

Not specified

Perception

Field of view
180°

Everyday

Reminder category
Kweebec

Occurrences

Spawn Marker(1)

Spawn points (markers) placed in structures or encounters.

  • Temple Kweebec Sapling Razorleaf Patrol5100 % of this markerWait time (game time): 1 day

More roles for this creature

The same creature (same name and model) in other game roles, such as patrol, wanderer, tamed, or boss phases. Differences from the current role are highlighted.

Role inference

Technical inheritance in the game data, not a tier: one role inherits another role's values and changes some of them.

Mobs in the same family

Same role folder in game: Intelligent › Temple

Back to the mob database

Kweebec Razorleaf (Temple_Kweebec_Razorleaf_Patrol5) — Hytale Mob Database | ZAP-Hosting