Drag to rotate
Rootling Merchant
Variant of Rootling MerchantThe same creature in a different behavioral or contextual role.
- Role
- Intelligent/Temple/Temple_Kweebec_Merchant
- Template
- Kweebec_Merchant
- Model
- Kweebec_Rootling
Statistics
Health
50
Speed
5 blocks/sRunning
Damage (strongest attack)
—
Attacks
No damage values in the role data.
Behavior & attitude
Attitude toward players
NeutralAttitude toward other NPCs
IgnoredOccurrences
Spawn Marker(1)
Spawn points (markers) placed in structures or encounters.
- Temple Kweebec Merchant Static100 % of this markerWait time (game time): 1 day
More roles for this creature
The same creature (same name and model) in other game roles, such as patrol, wanderer, tamed, or boss phases. Differences from the current role are highlighted.
| Role | Health | Attitude | Drop table |
|---|---|---|---|
| 50 | Neutral | — | |
| 50 | Neutral | — |
Role inference
Technical inheritance in the game data, not a tier: one role inherits another role's values and changes some of them.
Mobs in the same family
Same role folder in game: Intelligent › Temple