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Rootling Merchant
- Role
- Intelligent/Faction/Kweebec/Kweebec_Merchant
- Zones
- Zone 1, Zone 3
- Template
- Kweebec_Merchant
- Model
- Kweebec_Rootling
Statistics
Health
50
Speed
5 blocks/sRunning
Damage (strongest attack)
—
Attacks
No damage values in the role data.
Behavior & attitude
Attitude toward players
NeutralAttitude toward other NPCs
IgnoredNPC groups
Occurrences
Spawn Marker(1)
Spawn points (markers) placed in structures or encounters.
- Kweebec Merchant100 % of this markerWait time (game time): 1 dayplaced in: Npc › Kweebec
Structures (1)
Prefab groups containing a spawn marker for this mob, and the regions where they generate.
Npc › Kweebec
20× marker “Kweebec Merchant” in these structuresMore roles for this creature
The same creature (same name and model) in other game roles, such as patrol, wanderer, tamed, or boss phases. Differences from the current role are highlighted.
| Role | Health | Attitude | Drop table |
|---|---|---|---|
| 50 | Neutral | — | |
| 50 | Neutral | — |
Role inference
Technical inheritance in the game data, not a tier: one role inherits another role's values and changes some of them.
Serves as the basis for(1)
Mobs in the same family
Same role folder in game: Intelligent › Faction › Kweebec