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Spider
- Role
- Creature/Vermin/Spider
- Zones
- Zone 1
- Template
- Template_Spider
- Model
- Spider
Statistics
Health
60
Speed
10 blocks/sRunning
Damage (strongest attack)
23±10%
Attacks
| Attack | Damage | Variation | Knockback | Calculation |
|---|---|---|---|---|
| Bite | 23 Physical | ±10 % | 0.5 | Fixed value per hit |
| Bite | 23 Physical | ±10 % | 0.5 | Fixed value per hit |
Behavior & attitude
Attitude toward players
HostileAttitude toward other NPCs
HostileAttitude groupSpider
- Hostile toward:
- CrittersGoblin
- Friendly toward:
- Spiders
NPC groups
Perception
- View distance
- 16 blocks
- Field of view
- 180°
- Hearing range
- 8 blocks
- Instant detection
- 4 blocks
- Alarm range
- 28 blocks
Combat
- Attack range
- 2.5 blocks
- Race threshold
- 0.55
- Knockback factor
- ×0.5
Everyday
- Leash radius
- 20 blocks
Drops
Percentage = chance of at least one item per kill — calculated from the game's loot table (same calculation as in the item database).
Drop table: Drop_Spider
Occurrences
Weights and percentages apply only within each spawn table (share of all creatures in that table), not as a global spawn probability.
World spawns(1)
Spawns naturally in these environments in the world.
Spawns Zone1 Forests Predator
Weight 5 = 50 % of this table- Zone 1
- ForestsAutumnAzure
Mobs in the same family
Same role folder in game: Creature › Vermin