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Clothing and jewelry vary randomly in the game—shown here is the default equipment.
Burnt Skeleton Praetorian
Variant of Burnt Skeleton PraetorianThe same creature in a different behavioral or contextual role.
- Role
- Undead/Skeleton/Skeleton_Burnt/Skeleton_Burnt_Praetorian_Wander
- Zones
- Zone 1, Zone 4
- Template
- Template_Intelligent
- Model
- Skeleton_Burnt_Praetorian
Statistics
Health
226
Speed
3 blocks/sRunning
Damage (strongest attack)
10±10%
Attacks
| Attack | Damage | Variation | Knockback | Calculation |
|---|---|---|---|---|
| Melee | 10 Physical | ±10 % | 1 | Fixed value per hit |
The damage values come from the NPC role's interactions (defined in “Template_Intelligent”); weapon values from the item database are not included here.
Weapon / main hand
Off-hand
Behavior & attitude
Attitude toward players
HostileAttitude toward other NPCs
IgnoredNPC groups
Perception
- View distance
- 15 blocks
- Field of view
- 270°
- Hearing range
- 8 blocks
- Instant detection
- 2 blocks
- Alarm range
- 45 blocks
- Alarm duration
- 1–2 s
Combat
- Attack range
- 4 blocks
- Target range
- 2 blocks
- Pursuit speed
- 0.67 × movement speed
- Race threshold
- 1
- Knockback factor
- ×0.5
Everyday
- Roaming Radius
- 7 blocks
- Leash radius
- 45 blocks
- Leash radius (hard limit)
- 200 blocks
- Breathes underwater
- Yes
- Reminder category
- Undead
Drops
Percentage = chance of at least one item per kill — calculated from the game's loot table (same calculation as in the item database).
Drop table: Drop_Skeleton_Burnt_Praetorian
Occurrences
Weights and percentages apply only within each spawn table (share of all creatures in that table), not as a global spawn probability.
World spawns(2)
Spawns naturally in these environments in the world.
Wander Zone1 Tier2
Weight 2 = 28.6 % of this table- Zone 1
- ForestsMountainsAutumn
Wander Zone4 Tier1
Weight 5 = 33.3 % of this table- Zone 4
- WastesShores
More roles for this creature
The same creature (same name and model) in other game roles, such as patrol, wanderer, tamed, or boss phases. Differences from the current role are highlighted.
| Role | Health | Attitude | Drop table |
|---|---|---|---|
| 226 | Hostile | Drop_Skeleton_Burnt_Praetorian | |
| 226 | Hostile | Drop_Skeleton_Burnt_Praetorian | |
| 226 | Hostile | Drop_Skeleton_Burnt_Praetorian |
Role inference
Technical inheritance in the game data, not a tier: one role inherits another role's values and changes some of them.
Mobs in the same family
Same role folder in game: Undead › Skeleton › Skeleton Burnt