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Clothing and jewelry vary randomly in the game—shown here is the default equipment.

BeastCreature › VerminHostile

Scorpion

Role
Creature/Vermin/Scorpion
Zones
Zone 2
Template
Template_Predator
Model
Scorpion

Statistics

Health

124

Speed

8 blocks/sRunning

Damage (strongest attack)

35±10%

Attacks

AttackDamageVariationKnockbackCalculation
Snap Left35 Physical±10 %1Fixed value per hit
Snap Right35 Physical±10 %1Fixed value per hit
Sting35 Physical±10 %1Fixed value per hit

Behavior & attitude

Attitude toward players

Hostile

Attitude toward other NPCs

Ignored

Attitude groupVermin

Hostile toward:
Critters

NPC groups

AggressiveScorpionsVermin

Perception

View distance
6 blocks
Field of view
120°
Hearing range
8 blocks
Instant detection
4 blocks
Alarm range
10 blocks
Alarm duration
2 s

Combat

Attack range
3 blocks
Pursues targets
Yes
Pursuit speed
0.6 × movement speed
Race threshold
0.55
Flee distance
15 blocks
Flees even without a threat
No
Knockback factor
×0.5

Everyday

Roaming Radius
20 blocks
Leash radius
30 blocks
Leash radius (hard limit)
60 blocks
Sleeps at night
No
Shy during the day
No
Day
6:01–17:59
Breathes underwater
No
Reminder category
Critter

Drops

Percentage = chance of at least one item per kill — calculated from the game's loot table (same calculation as in the item database).

Drop table: Drop_Scorpion

Occurrences

Weights and percentages apply only within each spawn table (share of all creatures in that table), not as a global spawn probability.

World spawns(2)

Spawns naturally in these environments in the world.

Spawns Zone2 Plateau Predator

Weight 5 = 25 % of this table
Zone 2
Plateaus
6–18Background: Rock

Spawns Zone2 Scrub Predator

Weight 2 = 16.7 % of this table
Zone 2
Scrub
6–18Background: Soil

Cave & beacon spawns(2)

Spawns via spawn beacons (e.g. in caves) near players.

Zone2 Cave Deserts Aggro

Weight 30 = 30 % of this table
Zone 2
Caves Deserts
Light level 0–2
Max. concurrent
3
Per spawn
1–2
Next spawn after (game time)
20 min – 60 min
Minimum distance from player
15 blocks
Beacon radius
70 blocks
Spawn Radius
50 blocks
Target distance from player
20 blocks

Zone2 Cave Scrub Aggro

Weight 20 = 20 % of this table
Zone 2
Caves Scrub
Light level 0–2
Max. concurrent
3
Per spawn
1–2
Next spawn after (game time)
20 min – 60 min
Minimum distance from player
15 blocks
Beacon radius
70 blocks
Spawn Radius
50 blocks
Target distance from player
20 blocks

Spawn Marker(1)

Spawn points (markers) placed in structures or encounters.

  • Scorpion100 % of this markerWait time (game time): 1 dayplaced in: Dungeon › Labyrinth

Structures (1)

Prefab groups containing a spawn marker for this mob, and the regions where they generate.

Dungeon › Labyrinth

78× marker “Scorpion” in these structures
Golden SteppesBadlandsDesolate Basin
Locations in world generation (3)
  • Zone2_Tier1 › Cave/Dungeons/Dungeon_Labyrinth
  • Zone2_Tier2 › Cave/Dungeons/Dungeon_Labyrinth
  • Zone2_Tier3 › Cave/Dungeons/Dungeon_Labyrinth

Mobs in the same family

Same role folder in game: Creature › Vermin

Back to the mob database

Scorpion — Hytale Mob Database | ZAP-Hosting