Drag to rotate
Scarak Fighter
Variant of Scarak FighterThe same creature in a different behavioral or contextual role.
- Role
- Intelligent/Faction/Scarak/Scarak_Fighter_Patrol
- Template
- Template_Intelligent
- Model
- Scarak_Fighter
Statistics
Health
81
Speed
7 blocks/sRunning
Damage (strongest attack)
10±10%
Attacks
| Attack | Damage | Variation | Knockback | Calculation |
|---|---|---|---|---|
| Melee | 10 Physical | ±10 % | 1 | Fixed value per hit |
Behavior & attitude
Attitude toward players
HostileAttitude toward other NPCs
IgnoredAttitude groupScarak
- Hostile toward:
- Feran
NPC groups
Perception
- View distance
- 15 blocks
- Field of view
- 180°
- Hearing range
- 8 blocks
- Instant detection
- 2 blocks
- Alarm range
- 45 blocks
- Alarm duration
- 1–2 s
Combat
- Attack range
- 2 blocks
- Pursuit speed
- 0.67 × movement speed
- Race threshold
- 0.3
- Knockback factor
- ×0.5
Everyday
- Roaming Radius
- 15 blocks
- Leash radius
- 45 blocks
- Leash radius (hard limit)
- 200 blocks
- Breathes underwater
- No
- Reminder category
- Scarak
Drops
Percentage = chance of at least one item per kill — calculated from the game's loot table (same calculation as in the item database).
Drop table: Drop_Scarak_Fighter
Occurrences
Spawn Marker(1)
Spawn points (markers) placed in structures or encounters.
- Scarak Patrol100 % of this markerWait time (game time): 1 day
More roles for this creature
The same creature (same name and model) in other game roles, such as patrol, wanderer, tamed, or boss phases. Differences from the current role are highlighted.
| Role | Health | Attitude | Drop table |
|---|---|---|---|
| 81 | Hostile | Drop_Scarak_Fighter | |
| 81 | Hostile | Drop_Scarak_Fighter | |
| 81 | Hostile | — | |
| 81 | Hostile | — |
Role inference
Technical inheritance in the game data, not a tier: one role inherits another role's values and changes some of them.
Based on
Mobs in the same family
Same role folder in game: Intelligent › Faction › Scarak