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Scarak Fighter
- Role
- Intelligent/Faction/Scarak/Scarak_Fighter
- Zones
- Zone 1, Zone 2, Zone 3, Zone 4
- Template
- Template_Intelligent
- Model
- Scarak_Fighter
Statistics
Health
81
Speed
7 blocks/sRunning
Damage (strongest attack)
10±10%
Attacks
| Attack | Damage | Variation | Knockback | Calculation |
|---|---|---|---|---|
| Melee | 10 Physical | ±10 % | 1 | Fixed value per hit |
Behavior & attitude
Attitude toward players
HostileAttitude toward other NPCs
IgnoredAttitude groupScarak
- Hostile toward:
- Feran
NPC groups
Perception
- View distance
- 15 blocks
- Field of view
- 180°
- Hearing range
- 8 blocks
- Instant detection
- 2 blocks
- Alarm range
- 45 blocks
- Alarm duration
- 1–2 s
Combat
- Attack range
- 2 blocks
- Pursuit speed
- 0.67 × movement speed
- Race threshold
- 0.3
- Knockback factor
- ×0.5
Everyday
- Roaming Radius
- 15 blocks
- Leash radius
- 45 blocks
- Leash radius (hard limit)
- 200 blocks
- Breathes underwater
- No
- Reminder category
- Scarak
Drops
Percentage = chance of at least one item per kill — calculated from the game's loot table (same calculation as in the item database).
Drop table: Drop_Scarak_Fighter
Occurrences
Weights and percentages apply only within each spawn table (share of all creatures in that table), not as a global spawn probability.
World spawns(1)
Spawns naturally in these environments in the world.
Spawns Zone2 Dungeon Scarak
Weight 1 = 100 % of this table- Zone 2
- Dungeons
Spawn Marker(1)
Spawn points (markers) placed in structures or encounters.
- Scarak100 % of this markerWait time (game time): 1 dayplaced in: Cave › Nodes, Npc › Scarak
Structures (2)
Prefab groups containing a spawn marker for this mob, and the regions where they generate.
Cave › Nodes
7× marker “Scarak” in these structuresNpc › Scarak
4× marker “Scarak” in these structuresMore roles for this creature
The same creature (same name and model) in other game roles, such as patrol, wanderer, tamed, or boss phases. Differences from the current role are highlighted.
| Role | Health | Attitude | Drop table |
|---|---|---|---|
| 81 | Hostile | Drop_Scarak_Fighter | |
| 81 | Hostile | — | |
| 81 | Hostile | Drop_Scarak_Fighter | |
| 81 | Hostile | — |
Role inference
Technical inheritance in the game data, not a tier: one role inherits another role's values and changes some of them.
Serves as the basis for(1)
Mobs in the same family
Same role folder in game: Intelligent › Faction › Scarak